Senteq Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'5", this man is renowned for his bright blue suits and hats. He keeps his white hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of a Jeweler, who enjoyed hunting, Senteq was taken on many hunting expeditions. Cursed with vampirism at a very young age, Senteq has worked very hard to control his curse. He has set out to sabotage the competition.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and further expansion of business
Ideals: Logical. Flaws: Disease. Bonds: Job, Nature, Criminal record. Occupation: Beggar
Voice: Pronounces O like U
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1400 sp.
Norman Hadley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears baggy grey pantaloons and a blue scarf. His chestnut hair is singed and shortened. His eyes are hazel and beady.
Personality: Confrontational and typically high on some drug or another. He has all his life been fascinated with dancing.
History: Born in the north his family was never financially stable. Norman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his dancing dream.
Motivation: Wants to work out more often; and to prove his worth to the world
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Courier
Voice: Italian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 9 (-1) | 11 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 400 sp.
Ghash Morton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black coat over a pastel low-cut shirt, and a Stetson hat upon his head. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a rose on it. His head has been shaved. His ears are large.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is harsh and unforgiving.
History: Ghash was born the youngest of three triplets. His childhood dream was to be a Soapmaker, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Flaws: Ugly, Shy, Antagonistic. Bonds: Family, Job. Occupation: Laborer
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Zaffrab Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear blue clothing when he does not wear armor. His hair is short and red. His hazel eyes are passionate and lively.
Personality: This man loves music and to teach people music more than just about anything. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the north to a Healer, Zaffrab learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Healer. In the meantime he has taken over work as a Healer and occasionally as a mercenary.
Motivation: He wants to get laid; and obtaining odd cultural halfling artifacts is his passion
Ideals: Artistic, Gifted. Bonds: Job, Adventurer, Has a crush. Occupation: Healer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 200 gp. Azurite (12 gp). 1 Minor magic item. 1 Minor magic item.
Jasmine Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears an entirely red suit with black socks and a vest with buckled shoes. She is muscular with a powerful set of arms. She has blonde hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a Cook, her mother struggled to pay the bills. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Jasmine took refuge in the large cave and found the beat up shortspear and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by illithids. Jasmine was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Justice. Bonds: Attractive, Enemies, Poor, Nature. Occupation: Roofer
Voice: Slurs words
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 57 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 18 (+4) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Chrysoprase (80 gp). Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item.
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