Unvera Munggen, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman has the majority of her body covered in plate, and a wedding ring on her right hand. Her hair is long and white with streaks of red, and is pulled back with small tan clips. Her eyes are a pleasant amber.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was granted druidic powers by her dying brother.
Motivation: Wishes to resurrect an old love; and to prove her worth to the world
Ideals: Joker, Gifted. Flaws: Impulsive. Bonds: In love. Occupation: Bounty Hunter
Voice: Pirate accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 4 (-3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
Anne Darby, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in earthy colors with a grey and black handkerchief worn on her left side. She wears a top hat to hide her balding. She wears crescent spectacles with a black brim.
Personality: Aggressive, abrasive, and angry, Anne embodies much of what other species detest in the Humans. She works hard and plays hard.
History: She got into the Masseuse business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She inherited the family business which she has now maintained for 2 years.
Motivation: She's looking for her big break; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Job, Adventurer. Occupation: Masseuse
Voice: Stutters
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 600 sp.
Halander Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in a clean red cloak covering his clean studded leather. His Stetson hat is riddled with cuts and holes. He has green eyes and a red hat with a black feather.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born in the west, but his parents moved at a very young age to the east. A freak accident while working with his Bookbinder father left him crippled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Criminal record, Immigrant. Occupation: Miner
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 28 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 6 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 4000 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Old masterpiece painting (900 gp). Large well-done wool tapestry (500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Drusilia Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a blue cloak and cross-gartered red stockings. She wears her red hair up in a very large beehive style do. Her eyes are green and catlike.
Personality: She is a Fisher first and foremost. She believes firmly that knowledge should be universal. She is afraid of women and trembles around them
History: Drusilia was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. A gifted student she started as a Masseuse, but she got bored and became a Fisher. She has drifted from career to career and currently works as a Fisher.
Motivation: Someone believes her a fraud; and expand her business
Flaws: Shy. Bonds: Job, Poor, Adventurer, Enemies. Occupation: Fisher
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 8)
Armor Class 14
Hit Points 25 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 7 (-2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
Possessions: 200 gp. Citrine (70 gp). Fire opal (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Efferil Garcia, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'11". He has a large violet mantle and cape that has been intricately interwoven into his brown robe, and his gloved hand is found clutching a flail. His wide-brimmed hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He plays an instrument quite well.
History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Retire the richest man in the east; and he is not mentally stable, and does not behave rationally
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Mentor. Occupation: Roofer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 44 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 14000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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