Henry Bradley, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, and he perpetually has his glaive ready. He wears his hair in dreadlocks. His fierce brown eyes like to dwell on things.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to make almost anything out of random pieces of junk.
History: He was born in the west, but his parents moved at a very young age to the south. Like his mother and his sister before him, after school he went straight into learning to become a Miller. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Bonds: Job, Immigrant. Occupation: Miller
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp.
Emeny Paxton, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has done her best to style her silver hair to look like a famous performer. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Emeny hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Emeny is combative with any and all who dare try her patience in the slightest.
History: She was born in the north. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Sculptor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 140 gp.
Caramip Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'5". She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has red hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in a small village she learned the ways of the warrior from her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Caramip grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Caramip. She became a Actor soon after.
Motivation: Wants to work out more often; and she is a bit of a kleptomaniac
Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Criminal record, Job. Occupation: Actor
Voice: Draws out vowels
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 22000 sp.
Burto Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Roofer. His hair is black and curly. He has brown eyes and a white hat with a grey feather.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He served in the navy to pay for his family's outstanding loans. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his absent mother; and to unite with his sister
Ideals: Disciplined. Bonds: Immigrant, Religious, Military, Nature, Family. Occupation: Roofer
Voice: Speaks in third person
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 300 gp. Azurite (10 gp). Citrine (60 gp). Red-brown spinel (50 gp). Hematite (10 gp).
Jezebeth Fear, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is dressed in an above average manner. She has wavy blue hair. Her skin is flawless and her white eyes scan people very quickly.
Personality: Confrontational and typically high on some drug or another. Jezebeth enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Jezebeth was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She got away from her former life and has fallen to alcoholism.
Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark
Flaws: Addict, Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Carter
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 9)
Armor Class 12
Hit Points 14 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 6 (-2) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 15000 sp. Banded agate (4 gp). Bloodstone (70 gp). Moss agate (4 gp). Deep green spinel (60 gp). Deep green spinel (60 gp). Lapis lazuli (4 gp). Sardonyx (70 gp). Rose (70 gp).
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