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Advanced [show]


Theirastra Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has wavy red hair. Her eyes are brown and catlike.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Theirastra lived on a farm with her mother, near the main road leading to a nearby town. Theirastra abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break.

Ideals: Joker, Philantrophist. Bonds: Family, Adventurer. Occupation: Tailor

Voice: Indian accent

Attributes [hide]

Theirastra Hildenman, Female Half-Elf Monk 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)16 (+3) 4 (-3)10 (+0)
Skills Arcana +5, Insight -1
Senses Passive Perception 7
Languages Common, Elven, Goblin, Terran, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 140 gp.


Social Check DCs


Sannl Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a grey feathered hat and grey clothes. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are brown.

Personality: She is overprotective of those who hire her services. She has all her life been fascinated with writing.

History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sannl took refuge in the large cave and found the beat up bastard sword and armor she uses now. She has been saving her money to try and buy her brother's freedom.

Motivation: She is wracked by social anxiety; and marry her brother to traveling adventurers

Ideals: Artistic. Flaws: Fearful. Bonds: Immigrant, Guardian, Nature, Family. Occupation: Knight

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sannl Fireforge, Female Dwarf Warrior 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)6 (-2) 10 (+0)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dagnal Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a grey shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her hair, while still mostly red, has prominent grey streaks. She wears a mask on her face.

Personality: Dagnal speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dagnal took refuge in the large cave and found the beat up rapier and armor she uses now. She's since become an addict/alcoholic.

Motivation: To protect her home; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Shy, Addict. Bonds: Nature, Guardian. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Dagnal Goldfinder, Female Dwarf Bard 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 1000 cp.


Social Check DCs


Farideh Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She sports a flattop crest cut. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is happy with her job as a Performer. She turns her eye from what people do, preferring to live and let live. She is frequently practicing swordplay.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Through the years after Farideh was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Farideh's father didn't care for her much, and the feeling was mutual. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor; and she's repulsed by the pc

Flaws: Addict, Antagonistic. Bonds: Job, Military, Immigrant. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Farideh Chumbyxirinnish, Female Dragonborn Aristocrat 7
Medium (6'5") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)17 (+3) 13 (+1)12 (+1)
Skills Arcana +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Goblin
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Hoglik Wade, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally well dressed albeit a few years behind the times. His hair, while still mostly white, has prominent grey streaks. His eyes are violet and catlike.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: To be a Scribe again; and wants to work out more often

Ideals: Athletic, Disciplined, Gifted. Bonds: Attractive, Immigrant. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Hoglik Wade, Male Half-Orc Aristocrat 6
Medium (5'10") Half-Orc, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 600 gp. White opal (1000 gp).


Social Check DCs

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