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Advanced [show]


Gesrethe Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is portly but not overly obese. Her deerstalker hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.

Personality: She is almost excessively polite to everyone, even when angry. She is obsessed with a lost civilization.

History: She was born blind and as such lacked many opportunities for work. Gesrethe abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She is greedy; and she wants to meet her childhood hero

Flaws: Ugly, Shy, Disease. Bonds: Rich, Adventurer. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Gesrethe Zzzxaaxthroth, Female Dragonborn Monk 9
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 35 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 8 (-1)10 (+0) 12 (+1)10 (+0)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0

Possessions: 70 pp. Golden circlet with four aquamarines (3000 gp). Fire opal pendant on a fine gold chain (1200 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Valafar Pain, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a green costume with the symbols of the four houses of cards on his torso. His whole body is exceptionally muscular. His hair is short and black. His thin eyebrows rest above his beady black eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Valafar is combative with any and all who dare try his patience in the slightest.

History: Born to a Glassblower, his father struggled to pay the bills. Valafar was born on a far northern island where he grew up under the tutelage of his father, an expert Guard. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many brigands want him driven away; and he has comitted a past crime that haunts him to this day

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Immigrant, Poor. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Valafar Pain, Male Tiefling Commoner 9
Medium (5'11") Tiefling, Lawful Evil (CR 9)
Armor Class 11
Hit Points 35 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)8 (-1) 17 (+3)10 (+0)
Skills History +2, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1

Possessions: 2000 gp. A silver and pearl hairclip (90 gp). Embroidered and bejeweled glove (4000 gp).


Social Check DCs


Finellen Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a grey cloak and cross-gartered brown stockings. Her tied-back hair is brown. She wears crescent spectacles with a black brim.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of a Miner, who enjoyed hunting, Finellen was taken on many hunting expeditions. Finellen liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Religious, Nature. Occupation: Miller

Voice: Boston accent

Attributes [hide]

Finellen Frostbeard, Female Dwarf Warrior 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)16 (+3) 12 (+1)8 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Elven, Terran
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 350 gp. 1 Banded mail.


Social Check DCs


Jarana Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman is wearing a perfectly clean shirt and pair of pants. Her clothes are grease stained in places. She sports a flattop hair cut. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She is business-like. She takes instructions and follows them to the letter. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Jarana grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better village for her children.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Impulsive. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

Jarana Eversharp, Female Dwarf Warlock 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Dwarven, Undercommon, Ignan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 10000 cp.


Social Check DCs


Tricking Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her orange fur is lengthy. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She also has developed a complete distrust of the Mason profession.

History: She was born in the east, but her parents moved at a very young age to the west. Her childhood dream was to be a Mason, but she was a colossal failure. She has since lost track of the people in her past.

Motivation: To reunite with her absent father; and marry her brother to traveling adventurers

Ideals: Joker. Bonds: Attractive, Job, Immigrant, Family. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Tricking Of Clay, Female Tabaxi Cleric 8
Medium (5'11") Tabaxi, True Neutral (CR 8)
Armor Class 10
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)7 (-2) 12 (+1)18 (+4)
Skills Arcana +1, Persuasion +7
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1100 gp.


Social Check DCs

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