Arava Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'2". She wears a green costume with the symbols of the four houses of cards on her torso. Her white crest, when down, is lengthy. She has gold eyes and a green hat with a grey feather.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is harsh and unforgiving.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She then took over the family business and is one of the better Mayor for hire.
Motivation: Wants to raise her children well; and she's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Job, Rich. Occupation: Mayor
Voice: Low range voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Everburning torch. 4 Alchemist’s fire. 1 Antitoxin.
Art Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His black fur is slicked back into a classic pompadour. His skin is flawless and his yellow eyes scan people very quickly.
Personality: He is extraordinarily eccentric. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted divine powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally
Ideals: Gifted, Impeccable. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Glassblower
Voice: Australian accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp.
Spring In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She dresses in pastel turtlenecks beneath a violet coat with blue slacks. She has dyed her greying black fur a little too much giving a sharp black color. She has gleaming, smiling hazel eyes.
Personality: She is happy with her job as a Painter. She turns her eye from what people do, preferring to live and let live. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She was born several months after her mother was called into army service. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has achieved small success as a Painter.
Motivation: To find somewhere to settle down; and regain custody of her daughter
Ideals: Artistic. Flaws: Mundane. Bonds: Job, Military, Family. Occupation: Painter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 140 gp. Jasper (30 gp). 1 Bullseye lantern.
Myria Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a white tunic with brown highlights, and long red pants that bunch up around her shoes. Her chestnut hair is greasy and uncared for. Her violet eyes dart from person to person.
Personality: She is irascible and easily irritated. She has a small toy that she constantly fidgets with.
History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Myria was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is a bit of a kleptomaniac
Flaws: Ugly, Antagonistic, Addict. Bonds: Criminal record, Enemies, Debt. Occupation: Carpenter
Voice: Speaks in third person
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 51 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Silver comb with moonstones (500 gp). Golden circlet with four aquamarines (2000 gp). Sapphire pendant on gold chain (1200 gp).
Morthos Justice, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears professional attire. He has silver hair. This black eyed southerner is not easily forgotten.
Personality: Morthos is depressed about a lot of things. He tends to be a nihilist. He is able to make almost anything out of random pieces of junk.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Attractive, Poor. Occupation: Servant
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 14 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 5000 gp. Hematite (4 gp). Alexandrite (400 gp). Coral (70 gp). Freshwater pearl (4 gp). Lapis lazuli (4 gp). Smoky quartz (60 gp). Chalcedony (60 gp). Amber (70 gp). Freshwater pearl (4 gp). Emerald (400 gp).
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