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Advanced [show]


Aura Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a rose on it. Her gray fur is lengthy and is close to two feet long. She has gleaming, smiling hazel eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: A powerful slaver made her what she is. She worked as a nervous Mortician and found it very stressful. She's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Gifted. Bonds: Attractive, Slave, Mentor, Job. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Aura Of Spirit, Female Tabaxi Paladin 5
Medium (4'8") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)8 (-1) 15 (+2)17 (+3)
Skills History +2, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs


Sannl Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her whole body is exceptionally muscular. Her silver hair is knotted and matted. Her fierce brown eyes like to dwell on things.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is lazy, self-centered, vain, and jealous.

History: From birth she was tutored by a cruel and relentless mentor. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Selfish, Disease. Bonds: Immigrant, Mentor, Religious. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Sannl Trueblood, Female Dwarf Rogue 10
Medium (4'3") Dwarf, Chaotic Good (CR 10)
Armor Class 8
Hit Points 59 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)17 (+3) 15 (+2)7 (-2)
Skills History +7, Religion +7
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Ignan, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +2 / 3d6-2, Grapple +0

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balam Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a hunchback. His red hair is lengthy and is close to two feet long. His fierce white eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Impulsive, Insane. Bonds: Criminal record, Rich. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Balam Anarchy, Male Tiefling Expert 1
Medium (6'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4

Possessions: 60 gp.


Social Check DCs


Tomi Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a white coat over a pastel low-cut shirt, and a feathered hat upon his head. His chestnut hair is singed and shortened. His eyes are brown and beady.

Personality: Tomi speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by drow. Tomi was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: His religion dominates his actions.

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Religious, Adventurer. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Tomi Sunmeadow, Male Halfling Warrior 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Meena Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears many layers of old clothing at all times. Her whole body is exceptionally muscular. She keeps her blonde hair in a pixie cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She believes the world needs to unite to get rid of giants once and for all.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Meena was born on a far northern plains where she grew up under the tutelage of her mother, an expert Barkeep. Days after completing her studies, news broke out that her hometown was attacked by giants. Meena was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Someone believes her a fraud; and many giants want her driven away

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Enemies. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Meena Folkor, Female Gnome Warrior 3
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs

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