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NPC Generator

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Advanced [show]


Roland Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear yellow pants and tee shirts. His golden hair and beard is wavy and long. His green unseeing eyes seem to look past you.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the south. A freak accident while working with his Barber mother left him crippled. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Joker. Flaws: Disease. Bonds: Poor. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Roland Amakiir, Male Half-Elf Commoner 4
Medium (5'0") Half-Elf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)17 (+3) 12 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Auran, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Agatha Oakley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a grey shirt with thin white vertical stripes and blue pants. She keeps her silver hair in a pixie cut. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Marshal arts, while her mother instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has set out to sabotage the competition.

Motivation: She wants revenge against brigands; and she is a bit of a kleptomaniac

Ideals: Optimist. Bonds: Job, Rich, Criminal record, Enemies. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Agatha Oakley, Female Human Aristocrat 1
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Lilith Guilt, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her crossbow with her veritable burlap sack of a shirt. She is physically well-built. Her purple hair is slicked back into a classic pompadour. Her skin is flawless and her silver eyes scan people very quickly.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Sold as a small child to a brothel owner, Lilith was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her mother's forge. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal

Bonds: Attractive, Criminal record, Job, Mentor. Occupation: Ruler

Voice: Sore throat, cough

Attributes [hide]

Lilith Guilt, Female Tiefling Fighter 8
Medium (4'8") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: Black pearl (1200 gp).


Social Check DCs


Tomph Clive, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears white leather gloves, a white jacket, and tight pants. She carries a battered dagger and tarnished longsword as well. She sports a flattop hair cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Tomph lived on a farm with her mother, near the main road leading to a nearby town. She found a children's book about a Half-Orc Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Her spouse's relatives view her with great suspicion; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting, Joker. Bonds: Criminal record, Family, Adventurer. Occupation: Baker

Voice: Can't modulate volume

Attributes [hide]

Tomph Clive, Female Half-Orc Paladin 11
Medium (5'0") Half-Orc, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 80 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)5 (-3) 8 (-1)10 (+0)
Skills Insight +3, Performance +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 23000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear brown clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. His chestnut hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: Abrasive and pushy, he has a hard time making friends. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Vondal lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Flaws: Antagonistic, Addict. Bonds: Immigrant, Family, Adventurer. Occupation: Dilettante

Voice: Slow speaker

Attributes [hide]

Vondal Bloodkith, Male Dwarf Commoner 10
Medium (4'4") Dwarf, Chaotic Good (CR 10)
Armor Class 9
Hit Points 30 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)15 (+2) 16 (+3)7 (-2)
Skills Deception +2, Nature +6
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Terran
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0

Possessions: 2100 gp. Alexandrite (800 gp). Blue quartz (7 gp). Black pearl (800 gp). Black pearl (800 gp).


Social Check DCs

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