Ruloth Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with black colored cloaks and clothing. She has a slight overbite and is overall scrawny. She has bronze crest. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is calm most of the time but flees social interaction. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She is the product a well kept family trust fund and as such has never really known need. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Rich, Mentor. Occupation: Server
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. Freshwater pearl (12 gp). Iolite (80 gp).
Takra Lancaster, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a robe, a symbol of the four houses of cards around his neck, and a shield on his belt. His brown hair is styled in orderly dreadlocks. His eyes are amber.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Takra took refuge in the old dungeon and found the beat up shield and armor he uses now. He then took over the family business and is one of the better Courier for hire.
Motivation: He seems to be bored by most things; and expand his business
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Nature, Job. Occupation: Courier
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 26000 sp. 1 Minor magic item.
Vonbin Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is also unnaturally pale. His hair is black and very short. His otherwise smooth face is marked with small tiny scars.
Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in a small village he learned the ways of the warrior from his mother. Cursed with lycanthropy at a very young age, Vonbin has worked very hard to control his curse. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vonbin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it; and his religion dominates his actions
Ideals: Joker, Fighting. Flaws: Ugly, Disease. Bonds: Rich, Religious. Occupation: Miller
Voice: Soft and mumbly
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Common Melee.
Tenena Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a worn and beaten armor. She is muscular with a powerful set of arms. Her black hair is knotted and matted. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: Tenena wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: Tenena hails from a village terrorized by drow. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her brother; and marry her brother to traveling adventurers
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Scribe
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 20 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 10 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +1
Possessions: Lapis lazuli (14 gp). Onyx (70 gp). Azurite (14 gp). Golden yellow topaz (300 gp).
Art Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a brown and grey handkerchief worn on her right side. She carries with her a set of rapiers on her belt, each one with a aquamarine on the hilt. She wears a colorful flower in her red fur. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: Sold as a small child to a brothel owner, Art was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her father and her brother before her, after school she went straight into learning to become a Mortician. She has been saving her money to try and buy her brother's freedom.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Fighting, Artistic. Bonds: Attractive, Job, Family, Mentor. Occupation: Mortician
Voice: Spanish accent
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 56 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 240 pp. Fire opal pendant on a fine gold chain (1800 gp). Jeweled electrum ring (4000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
