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Advanced [show]


Râsh Yorke, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears tattered old clothes, marred by teas. He wears a broad hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born to loving parents in a slum to the east. Through the years after Râsh was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Râsh's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of drow; and many drow want him driven away

Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor. Occupation: Laborer

Voice: Speaks with squeezed throat

Attributes [hide]

Râsh Yorke, Male Half-Orc Bard 17
Medium (6'1") Half-Orc, Chaotic Good (CR 17)
Armor Class 9
Hit Points 69 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Religion +8, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Gnome, Infernal
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444433

Possessions: 12000 gp. Smoky quartz (40 gp). White opal (1000 gp). Tiger eye turquoise (6 gp). Deep green spinel (60 gp). Aquamarine (200 gp). Iolite (40 gp). Eye agate (6 gp). Blue diamond (8000 gp). Chrysoberyl (60 gp). Aquamarine (200 gp). Smoky quartz (40 gp). Peridot (40 gp). Peridot (40 gp). Lapis lazuli (6 gp). Sardonyx (40 gp). Emerald (1000 gp). Star rose quartz (40 gp). Chrysoprase (40 gp). Jasper (40 gp). Rose (40 gp). Freshwater pearl (6 gp). Red garnet (60 gp). Lapis lazuli (6 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Efferil Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He wears a top hat to cover his moderate length black hair. His gray eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Flaws: Depressed, Disease. Bonds: Rich, Criminal record. Occupation: Shipwright

Voice: Strong lisp

Attributes [hide]

Efferil Ethanasath, Male Elf Paladin 1
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)7 (-2) 14 (+2)15 (+2)
Skills Deception +4, Investigation +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 sp.


Social Check DCs


Mamnen Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a black poncho over his likewise colored trousers and shirt. His brown hair is long and unkept. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mamnen took refuge in the old dungeon and found the beat up sword and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Religious, Nature. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Mamnen Dread, Male Tiefling Paladin 8
Medium (5'10") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)17 (+3) 12 (+1)12 (+1)
Skills Religion +6, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Elven, Aquan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Golden yellow topaz (600 gp). Hematite (6 gp). Rock crystal (30 gp).


Social Check DCs


Bertram Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large red jacket. His red hair is lengthy and is close to two feet long. His half smiles and green eyes are beguiling and draw you in.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Bertram was left his father's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Doesn't want to be a Server and was forced into it by his family; and he's looking for his big break

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Military, Adventurer, Family. Occupation: Server

Voice: Loud with bravado

Attributes [hide]

Bertram Thistletop, Male Halfling Sorcerer 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 4000 sp. Emerald (1500 gp).


Social Check DCs


Williamina Dudley, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears tight fitting clothing which further accentuates her frame. She wears her chestnut hair up in a very large beehive style do. She wears a mask on her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is obsessed with her god.

History: Williamina was born with her mother's beautiful face. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Religious, Nature, In love, Job. Occupation: Ploughman

Voice: Draws out vowels

Attributes [hide]

Williamina Dudley, Female Human Warrior 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)15 (+2) 18 (+4)9 (-1)
Skills Animal Handling +7, Performance +2
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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