Kite On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears pastel painted combat armor at almost all times. His fur is short and yellow. His copper eyes are passionate and lively.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised by priests from a young age. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To reunite with his old friends.
Flaws: Shy. Bonds: Adventurer, Religious, Mentor. Occupation: Butcher
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 17)
Armor Class 12
Hit Points 107 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +8
Possessions: 700 pp. Golden yellow topaz (1200 gp). Clear bright green emerald (8000 gp). Peridot (20 gp). Hematite (13 gp). Emerald (1300 gp). White opal (1300 gp). Chrysoprase (20 gp). White pearl (50 gp). 1 Medium magic item. 1 Medium magic item.
Art Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he has a large pastel mantle and cape that has been intricately interwoven into his brown robe. His fur is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: Prone to second guessing himself, he comes off as nervous. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Art was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Hunter
Voice: Australian accent
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 13)
Armor Class 13
Hit Points 57 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Druidic, Draconic
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 |
Possessions: 4000 gp. A miniature golden chest with tiny emeralds lining the top (170 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). 1 Medium magic item.
Thomas Bentham, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Many brigands want him driven away.
Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich. Occupation: Server
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 57 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3200 gp.
Nikki Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears red painted combat armor at almost all times. Her skin is also unnaturally pale. Her brown hair is unkempt and raggedy. Her eyes are gray and she is always smoking a pipe.
Personality: Nikki is depressed about a lot of things. She tends to be a nihilist. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Nikki lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.
Motivation: Regain custody of her son; and doesn't want to be a herbalist and was forced into it by her family
Flaws: Ugly, Depressed. Bonds: Poor, Family. Occupation: Herbalist
Voice: Old thin voice
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 9000 cp. 1 Half-Plate.
Berrian Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 4'11". He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze, and his gloved hand is found clutching a whip. His hair is always cut to a buzz. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a pair of adventurers, Berrian grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.
Motivation: He has money and likes to spend it; and he has passion for adventuring and risk
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Painter
Voice: Creaky witch voice
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 7 (-2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Terran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp. Rose (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!