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NPC Generator

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Advanced [show]


Fax Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his green boots flare out at the collars. His rusty crest is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the north his family was never financially stable. He moved out south to avoid the crime he committed. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Flaws: Insane, Mundane. Bonds: Criminal record, Poor. Occupation: Dyer

Voice: American accent

Attributes [hide]

Fax Wivvyrholdalphiax, Male Dragonborn Barbarian 14
Medium (6'4") Dragonborn, Neutral Evil (CR 14)
Armor Class 11
Hit Points 145 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)11 (+0) 14 (+2)17 (+3)
Skills Intimidation +8, Medicine +7
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 5000 gp. Amethyst (80 gp). Blue star sapphire (1600 gp). Alexandrite (1000 gp). Citrine (50 gp). Canary diamond (3000 gp). Blue sapphire (1600 gp). Deep blue spinel (1000 gp). 1 Minor magic item.


Social Check DCs


Marbas Agony, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large green mantle and cape that has been intricately interwoven into his yellow robe. His brown hair is still thick. He has a dull look in his white eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to have a good time and be beloved; and he's looking for his big break

Ideals: Joker, Optimist. Flaws: Addict, Disease. Bonds: Adventurer. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Marbas Agony, Male Tiefling Cleric 4
Medium (5'10") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Giant, Infernal, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp.


Social Check DCs


Joser Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white tunic with green highlights, and long grey pants that bunch up around his shoes. He has a moderate pudge and is not very fit. His head has been shaved. His eyes are amber and beady.

Personality: This man loves painting and to teach people painting more than just about anything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their son. He worked as a Priest, and he later adopted a second son.

Motivation: To find somewhere to settle down; and wants to raise his children well

Ideals: Artistic, Optimist. Flaws: Ugly, Mundane. Bonds: Rich, Family. Occupation: Priest

Voice: Low rumbling, strings words together

Attributes [hide]

Joser Hilltopple, Male Halfling Sorcerer 15
Small (2'10") Halfling, Lawful Evil (CR 15)
Armor Class 13
Hit Points 51 (15d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Persuasion +7, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666666

Possessions: 7000 gp. Chalcedony (30 gp). Star rose quartz (30 gp). Tourmaline (100 gp). Golden yellow topaz (300 gp). Banded agate (14 gp). Blue quartz (14 gp). Red garnet (100 gp). Deep blue spinel (300 gp). Pink pearl (100 gp). Deep green spinel (100 gp). Rose (30 gp). Smoky quartz (30 gp). Hematite (14 gp). Deep green spinel (100 gp). Aquamarine (300 gp). Violet garnet (300 gp).


Social Check DCs


Sapply Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. His golden hair is slicked back into a classic pompadour. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.

History: He comes from a rich eastern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and he is a bit of a kleptomaniac

Ideals: Opinionated, Pacifist. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Carter

Voice: Whispers

Attributes [hide]

Sapply Munggen, Male Gnome Adept 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp.


Social Check DCs


Hupe Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. He has wavy blonde hair. His eyes are violet and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The war was a terrible time for him, and Hupe does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He feels kind of lost in life.

Ideals: Passionate. Flaws: Depressed. Bonds: Military, Slave, Enemies. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Hupe Greenbottle, Male Halfling Aristocrat 7
Small (2'10") Halfling, True Neutral (CR 7)
Armor Class 13
Hit Points 30 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Elven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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