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NPC Generator

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Advanced [show]


Mijira Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a dagger on it. She has moderate length green crest. Her eyes, though not visible through her cowl, are red.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. In her 13th year, her parents were killed by a brigands raid, leaving Mijira alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and wants to raise her children well

Flaws: Ugly. Bonds: Job, Enemies, Religious, Family. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Mijira Fharngnarthnost, Female Dragonborn Warrior 9
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 79 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +4

Possessions: 600 gp. Smoky quartz (30 gp). Freshwater pearl (11 gp). Tourmaline (120 gp).


Social Check DCs


Dagger In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. His long beige fur is drawn into a two foot long braid. He has a dull look in his hazel eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He feeds upon the attention of others.

History: He served in the navy to pay for his family's outstanding loans. When Dagger reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently the stress of being a Locksmith has made it difficult for him to sleep.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and he wants nothing more than to rejoin the army

Ideals: Athletic, Justice. Bonds: Attractive, Military. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Dagger In the Storm, Male Tabaxi Aristocrat 10
Medium (5'5") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 82 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Investigation +6, Survival +7
Senses Passive Perception 13
Languages Common, Infernal, Druidic
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1700 gp. Hematite (5 gp). Red-brown spinel (100 gp). Rhodochrosite (5 gp). White pearl (100 gp). Sardonyx (20 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pikar Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting clothing which further accentuates his frame. His silver hair is slicked back into a classic pompadour. His eyes are violet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Pikar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Pikar took refuge in the large cave and found the beat up trident and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his brother to traveling adventurers.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Family, Nature. Occupation: Doctor

Voice: Uses sign language

Attributes [hide]

Pikar Stonebridge, Male Halfling Paladin 4
Small (3'3") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)15 (+2) 15 (+2)10 (+0)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Giant, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Citrine (60 gp). Chrysoprase (60 gp).


Social Check DCs


Mella Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She is bristling with hidden weapons, mostly sais and warhammers. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Abrasive and pushy, she has a hard time making friends. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Gifted from a young age, Mella studied abroad. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Poor, Criminal record. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Mella Wasanthi, Female Elf Rogue 10
Medium (5'2") Elf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 66 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 12 (+1)8 (-1)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her feathered hat is riddled with cuts and holes. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. She's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Athletic. Flaws: Ugly, Addict, Antagonistic. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Three Of Ivory, Female Tabaxi Sorcerer 3
Medium (4'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)13 (+1) 14 (+2)12 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 18000 cp.


Social Check DCs

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