Shamash Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has wavy red crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Shamash was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Shamash's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure.
Flaws: Ugly, Antagonistic, Depressed. Bonds: Rich, Immigrant. Occupation: Tailor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 44 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 1200 gp. Coral (130 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item.
Kerkad Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a black and grey handkerchief worn on his right side. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a cross on it. His brass crest is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and many goblins want him driven away
Ideals: Entrepeneur, Logical. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 70 gp.
Duvamil Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a blue shirt with thin black vertical stripes and yellow pants, and sports empty pouches on her belt. Her hair is cut close to her head. Her ears are large.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Duvamil is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born to loving parents in a slum to the west. A freak accident while working with her Cook mother left her crippled. By chance she met her sister recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a engraver and was forced into it by her family
Flaws: Ugly, Mundane, Disease. Bonds: Family, Poor. Occupation: Engraver
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 116 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 3d8-3, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2700 gp. A miniature golden chest with tiny emeralds lining the top (120 gp).
Hugolina Wing, Female Half-Elf [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is white and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: When she was but 7 years old her parents immigrated from the south. Hugolina was born on a far southern forest where she grew up under the tutelage of her father, an expert Cook. Since then, she has sought to make the best of life.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Impeccable, Optimist. Bonds: Immigrant, Adventurer. Occupation: Cook
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Halfling, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 70 pp. Violet garnet (500 gp).
Sarai Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case, and she perpetually has her bow ready. Her chestnut hair is heavily combed to the right. Her face is scarred and worn.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sarai grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sarai. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Mason responsibilities is difficult.
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Mason
Voice: Speaks in third person
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Dwarven, Infernal
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: Fiery yellow corundum (700 gp).
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