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Advanced [show]


Serpent Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a pastel shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She keeps her lavender fur in a pixie cut. Her face is scarred and worn.

Personality: Cocky and sure of herself, she believes she is the best Slave Trader born in the past three hundred years. She uses divination through singing.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She ran away from her former home and has been making her living as a Slave Trader for the past few years.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Slave Trader

Voice: Boston accent

Attributes [hide]

Serpent Of Claws, Female Tabaxi Warlock 14
Medium (5'7") Tabaxi, Neutral Evil (CR 14)
Armor Class 10
Hit Points 98 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Investigation +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433333

Possessions: 1000 gp. Old masterpiece painting (500 gp). Fire opal pendant on a fine gold chain (500 gp). Gold and topaz bottle stopper cork (700 gp). Brass mug with jade inlays (400 gp). Silver ewer (80 gp). Solid gold idol (1200 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He enjoys reading and quiet.

History: Born to a pair of adventurers, Thamuz grew up listening to his mother's many stories. He has had some formal music training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Logical, Artistic. Flaws: Disease. Bonds: Adventurer. Occupation: Painter

Voice: Prounounces S like Z

Attributes [hide]

Thamuz Justice, Male Tiefling Sorcerer 2
Medium (6'5") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)18 (+4) 13 (+1)13 (+1)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Halfling, Gnoll, Ignan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 90 gp. Alexandrite (200 gp). Golden yellow topaz (200 gp). Alexandrite (200 gp).


Social Check DCs


Frug Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male tends to wear a large blue jacket. He is tall, broad shouldered and powerfully built. His hair is long and white with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. His half smiles and blue eyes are beguiling and draw you in.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not trust anyone and sleeps with one eye open.

History: Frug was raised in a hard working conservative environment. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has worked as a Priest like his mother before him.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult.

Flaws: Terse, Insomniac. Bonds: Attractive, Job, Family. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Frug Horcusporcus, Male Gnome Aristocrat 1
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +1, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 300 sp.


Social Check DCs


Adrex Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. His copper crest is unkempt and raggedy. His eyes are gold and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born a particularly ugly child, much to the horror of his parents. He moved out south to avoid the crime he committed. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Greedy, Impulsive. Bonds: Poor, Criminal record. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Adrex Clethtinthiallor, Male Dragonborn Wizard 7
Medium (6'2") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Goblin, Aquan, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qualen Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. His chestnut hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a slaver, Qualen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Actor, but he got bored and became a Beggar. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Philantrophist, Gifted. Bonds: Mentor, Job. Occupation: Beggar

Voice: Sore throat, cough

Attributes [hide]

Qualen Nucklestamp, Male Gnome Aristocrat 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)11 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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