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Luthra Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She very much looks the part of a Interpreter. She has a moderate pudge and is not very fit. She has dyed her greying black hair a little too much giving a sharp black color. Her eyes are a pleasant gray.

Personality: She is almost excessively polite to everyone, even when angry. She works hard and plays hard.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. After coming to the age of reason, Luthra took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Shy, Hedonist, Antagonistic. Bonds: Job. Occupation: Interpreter

Voice: Smoker's lung

Attributes [hide]

Luthra Albaratie, Female Gnome Adept 13
Small (3'1") Gnome, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 86 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)12 (+1) 16 (+3)19 (+4)
Skills Medicine +7
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: 400 pp. Lapis lazuli (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nedda Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She very much looks the part of a Spice Merchant. She is portly but not overly obese. She has white hair. Her eyes, though not visible through her cowl, are violet.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Nedda was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has worked as a Spice Merchant like her father before her.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Nedda Greenbottle, Female Halfling Wizard 3
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 8 (-1)14 (+2)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. Amber (80 gp). Peridot (30 gp).


Social Check DCs


Travok Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. With a patchy auburn beard and wild auburn hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Travok studied abroad. His divine abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a rivalry with the Church that dominates his actions; and he desires power and/or immortality

Ideals: Joker, Gifted. Flaws: Addict, Secretive. Bonds: Adventurer, Religious. Occupation: Seamstress

Voice: Excited and jittery

Attributes [hide]

Travok Daraln, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)8 (-1) 10 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2000 sp. Black velvet mask with numerous citrines (160 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp).


Social Check DCs


Glim Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Glim's first love is himself. His second love is also himself. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Glim studied abroad. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Barrister

Voice: Scottish accent

Attributes [hide]

Glim Murnig, Male Gnome Sorcerer 7
Small (3'4") Gnome, True Neutral (CR 7)
Armor Class 12
Hit Points 43 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)9 (-1) 14 (+2)12 (+1)
Skills Athletics +2, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Joser Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy white pantaloons and a green scarf. He has a long white beard with little hanging trinkets. His eyes, though not visible through his cowl, are hazel.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Fighting. Flaws: Ugly, Depressed, Mundane. Bonds: Nature. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Joser Elderberry, Male Halfling Bard 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Auran, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 1900 sp.


Social Check DCs

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