Bathin Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear black clothing when he does not wear armor. He has dyed his greying purple hair a little too much giving a sharp purple color. His eyes are likewise white.
Personality: He is very quiet and rarely speaks above a whisper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Bathin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was always very intelligent and has formed a secret society of specialists.
Motivation: Sabotage a competitor; and balancing his hectic life and new cartwright responsibilities is difficult
Ideals: Athletic. Flaws: Shy, Secretive. Bonds: Rich, Nature, Job. Occupation: Cartwright
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 78 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 16 (+3) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Sylvan, Infernal, Draconic
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple +6
Possessions: 200 gp. 1 Minor magic item.
Ethereal Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His fur is gray and very short. His face is covered beneath a completely black helmet.
Personality: He is witty, but his monotone delivery comes off as unnerving A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Joker. Flaws: Antagonistic. Bonds: Religious, Attractive. Occupation: Painter
Voice: American accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 73 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1700 gp.
Erevan Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, tan cloak. His skin is fair and his fingers are delicate and long. His auburn hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are green.
Personality: Erevan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the east to a Stableman, Erevan learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and a deep hatred of goblins
Ideals: Extrovert, Optimist. Bonds: Enemies, Job. Occupation: Stableman
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1900 sp. Freshwater pearl (9 gp). Lapis lazuli (9 gp). Azurite (9 gp).
Pelt Running, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She sports brown clothing, slightly heavier than average wear. She has no fur. She has gleaming, smiling hazel eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Pelt lived on a farm with her father, near the main road leading to a nearby town. One day when Pelt was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Pelt was heart-stricken from the event, and her mother started working long hours to provde for them. By chance she met her brother recently and the two have been together since.
Motivation: To reunite with her absent father; and wants to raise her children well
Ideals: Optimist. Flaws: Ugly, PTSD. Bonds: Immigrant, Family. Occupation: Brewer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp. Amethyst (160 gp). Deep blue spinel (700 gp).
Geoffrey Hadley, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears bulky grey painted plate armor. His whole body is exceptionally muscular. He keeps his long chestnut hair kept up in a rat tail. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He feeds upon the attention of others.
History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends; and he's repulsed by the pc
Flaws: Addict, Antagonistic. Bonds: Immigrant, Attractive, Adventurer. Occupation: Fisher
Voice: American accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 4 (-3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!