Agnes Ansley, Female Human [Permalink]
Personal [hide]
Description: She wears a grey armored body suit, with a simple white line shooting up and back down. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her silver hair is heavily combed to the left. This hazel eyed westerner is not easily forgotten.
Personality: She dislikes all the random violence that takes place in the west. Animals are drawn to her, and she is able to talk to them.
History: She got into the Body Guard business at a young age. Her first spouse was a Cook, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has achieved small success as a Body Guard.
Motivation: Wants to open a new tavern.
Ideals: Pacifist, Gifted. Bonds: Job, Family. Occupation: Body Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp. Amethyst (100 gp).
Vonbin Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, grey, dusty cloak. His white hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a criminal king-pin and mafia family A gifted student he started as a Fortune-teller, but he got bored and became a Sage. He tends to his Sage job now, and dutifully fulfills any obligations he has.
Motivation: To settle down with his crush; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Criminal record, Job, Has a crush. Occupation: Sage
Voice: Rolls R's
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 150 gp. Azurite (13 gp). Azurite (13 gp). Malachite (13 gp). 1 Masterwork Common Ranged Weapon.
Liftrasa Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a large brown jacket. She carries with her a set of hand crossbows, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her hair is always cut to a buzz. Her green eyes have a joyful gleam in them most of the time.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her childhood dream was to be a Shepherd, but she was a colossal failure. She hasn't been sleeping well lately.
Motivation: She is terrified, and will act out of fear; and balancing her hectic life and new locksmith responsibilities is difficult
Ideals: Fighting, Gifted. Flaws: Antagonistic, Insomniac, Fearful. Bonds: Job. Occupation: Locksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Ignan, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Boddynock Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish brown hair is in a traditional bowl cut. He has a tattooed face.
Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Bowyer soon after.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Disease. Bonds: Adventurer, Job. Occupation: Bowyer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 sp. Aquamarine (700 gp). 1 Minor magic item.
Naamah Random, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red hair is heavily combed to the left. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: She is very quiet and rarely speaks above a whisper. Animals are drawn to her, and she is able to talk to them.
History: She is the product a well kept family trust fund and as such has never really known need. Like her father and her sister before her, after school she went straight into learning to become a Fortune-teller. She was granted druidic powers by her dying sister.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Fortune-teller
Voice: Timid voice
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 40000 cp. Malachite (9 gp). Golden pearl (110 gp). Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item.
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