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Advanced [show]


Randal Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light violet in addition to tight pants. His golden hair is greasy and uncared for. His thin eyebrows rest above his beady brown eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with lycanthropy at a very young age, Randal has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants to get laid; and he's in love

Ideals: Joker, Entrepeneur. Flaws: Ugly, Hedonist, Disease. Bonds: Has a crush. Occupation: Sage

Voice: Booming voice

Attributes [hide]

Randal Firahel, Male Half-Elf Bard 3
Medium (4'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)10 (+0) 12 (+1)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. Amber (60 gp). Coral (60 gp).


Social Check DCs


Eberdeb Gummen, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. He wears a small hat to cover his moderate length blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is calm most of the time but flees social interaction. He works hard and plays hard.

History: He was born in the east, but his parents moved at a very young age to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life.

Flaws: Shy, Hedonist, Depressed. Bonds: Attractive, Immigrant. Occupation: Scribe

Voice: Relaxed voice

Attributes [hide]

Eberdeb Gummen, Male Gnome Druid 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp. Red-brown spinel (120 gp). 1 Superior lock.


Social Check DCs


Nadarr Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered bow and tarnished glaive as well. His red crest, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: Born to a pair of adventurers, Nadarr grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nadarr fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and a strong sense of loyalty to half-orc people

Ideals: Fighting. Flaws: Sensitive, Racist. Bonds: Adventurer. Occupation: Priest

Voice: Whispers

Attributes [hide]

Nadarr Ghaallixirn, Male Dragonborn Monk 15
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 102 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Deception +5, Religion +7
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3

Possessions: 800 pp. Tiger eye turquoise (4 gp). Lapis lazuli (4 gp). Tiger eye turquoise (4 gp). Black opal (1500 gp). Eye agate (4 gp). Black pearl (1600 gp).


Social Check DCs


Warryn Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, constantly wearing a tan suit, black shirt, and green tie. His black hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in a small plains village. Warryn was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants to get laid

Ideals: Philantrophist. Flaws: Insane. Bonds: Has a crush, Nature, Religious. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Warryn Pilwicken, Male Gnome Expert 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 600 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Art Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She carries a battered crossbow and tarnished trident as well. She wears her beige fur down. Her blue eyes are slightly larger than normal.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She plays an instrument quite well.

History: Art hails from a village terrorized by giants. She has chosen to use the inheritance that was left to her frivolously. Days after completing her studies, news broke out that her hometown was attacked by giants. Art was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: She is greedy; and someone believes her a fraud

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Enemies, Rich. Occupation: Cartwright

Voice: Low range voice

Attributes [hide]

Art Of Clay, Female Tabaxi Wizard 3
Medium (5'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 14 (+2)5 (-3) 14 (+2)10 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 3200 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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