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Advanced [show]


Heward Bradley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. He carries a battered ceremonial dagger and tarnished glaive as well. He has styled his white hair well, parting it to the left. His face is scarred and worn.

Personality: He loves telling others what to do and how they should feel about things. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From there he went from mercenary job to mercenary job. He hasn't been sleeping well lately.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Fighting, Opinionated. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Banker

Voice: Old Prospector

Attributes [hide]

Heward Bradley, Male Human Warlock 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 160 gp.


Social Check DCs


Burgell Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears light armors faded through time and improper care. His hair is short and auburn. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Burgell hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Burgell grew up listening to his mother's many stories. Burgell was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Soapmaker. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Artistic. Flaws: Shy. Bonds: Adventurer, Immigrant. Occupation: Soapmaker

Voice: Mousy voice

Attributes [hide]

Burgell Humplebumple, Male Gnome Bard 6
Small (3'7") Gnome, Lawful Good (CR 6)
Armor Class 13
Hit Points 12 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)14 (+2) 13 (+1)15 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Orc, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 300 gp. Rose (50 gp). Chrysoprase (50 gp). Fire opal (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear tan pants and tee shirts. He wears his blonde hair up in a very large beehive style do. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He is skeptical of what others tell him and is slow to trust.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Erky reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Military, Adventurer. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Erky Raulnor, Male Gnome Barbarian 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 45 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)14 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 34000 sp. Chrysoprase (60 gp). Star ruby (1100 gp). 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Donaar Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His gold crest is smooth and relatively long. His half smiles and gold eyes are beguiling and draw you in.

Personality: His tongue was cut out and he uses sign language. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Navigator, who enjoyed hunting, Donaar was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Attractive, Immigrant, Nature. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Donaar Ghaallixirn, Male Dragonborn Warrior 9
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 53 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 17 (+3)15 (+2)
Skills Medicine +6, Religion +5
Senses Passive Perception 13
Languages Common, Giant, Druidic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 180 pp. Amethyst (90 gp). Obsidian (8 gp). Deep blue spinel (900 gp). Aquamarine (900 gp). 1 Minor magic item.


Social Check DCs


Emerald Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a lot of dark rich colors, with gold accents. He keeps his long red fur kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Mason. He turns his eye from what people do, preferring to live and let live. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He left for the east, certain he would find work there.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Job, Immigrant. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Emerald Of Clay, Male Tabaxi Paladin 10
Medium (6'0") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 44 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)14 (+2) 14 (+2)14 (+2)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: Just what you see.


Social Check DCs

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