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NPC Generator

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Advanced [show]


Senteq Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of magic around his neck, and a greataxe on his belt. His hair is short and golden. His eyes are blue and he is always smoking a pipe.

Personality: Senteq is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Senteq fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Fighting, Athletic, Extrovert, Logical. Bonds: Rich. Occupation: Masseuse

Voice: Smoker's lung

Attributes [hide]

Senteq Fiddlefen, Male Gnome Monk 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)14 (+2) 16 (+3)8 (-1)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Celestial, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Dabbledob Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is portly but not overly obese. His silver hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A powerful slaver made him what he is. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Money/treasure.

Flaws: Racist. Bonds: Attractive, Guardian, Rich, Mentor. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Dabbledob Umbodoben, Male Gnome Expert 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)15 (+2) 17 (+3)13 (+1)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5

Possessions: 7000 sp. Eye agate (7 gp). Black pearl (1200 gp). Coral (40 gp).


Social Check DCs


Thorpe Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fancy white suit. He wears his golden hair up. His brown eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.

History: Sold as a small child to a brothel owner, Thorpe was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Thorpe and his spouse have recently divorced.

Motivation: His religion dominates his actions.

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Mentor, Religious. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Thorpe Swiftwhistle, Male Halfling Aristocrat 10
Small (3'1") Halfling, Neutral Evil (CR 10)
Armor Class 14
Hit Points 56 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Insight +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Auran
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 150 pp. Jet (130 gp). Chrysoberyl (130 gp). Aquamarine (300 gp). Jasper (30 gp). Sardonyx (30 gp). Amethyst (130 gp). Eye agate (7 gp). 1 Minor magic item.


Social Check DCs


Zepar Generous, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Junk Dealer. He is muscular with a powerful set of arms. His chestnut hair is greasy and uncared for. His eyes, though not visible through his cowl, are white.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gifted from a young age, Zepar studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To pay off his debts; and he is greedy

Ideals: Persistence, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Rich, Debt. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Zepar Generous, Male Tiefling Bard 8
Medium (5'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 22 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 9 (-1)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +7, Insight +3
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: Just what you see.


Social Check DCs


John Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is bristling with hidden weapons, mostly hand crossbows and scythes. He wears his brown hair up. His hazel eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Philantrophist, Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

John Tattersall, Male Human Bard 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 100 gp.


Social Check DCs

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