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NPC Generator

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Advanced [show]


Spring Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'1" northern man, he wears a pastel shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His yellow fur is matted, messy, and big. His fierce blue eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Spring is combative with any and all who dare try his patience in the slightest.

History: Born to a Cook, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand his business.

Ideals: Justice. Flaws: Ugly. Bonds: Nature, Poor, Job. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Spring Of Storm, Male Tabaxi Barbarian 8
Medium (6'1") Tabaxi, Chaotic Good (CR 8)
Armor Class 9
Hit Points 80 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)10 (+0) 14 (+2)19 (+4)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown tunic with tan highlights, and long pastel pants that bunch up around her shoes. She has styled her brown fur well, parting it to the left. Her eyes are hazel and catlike.

Personality: Stoic and calm, she prefers to meditate than take action. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was taken from her home at a very young age. She has achieved small success as a Stableman.

Motivation: Wants her loneliness to end; and she is greedy

Ideals: Disciplined. Bonds: Job, Rich, Slave, Has a crush. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Quick Paws, Female Tabaxi Fighter 2
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Adrie Hybrid, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet armored body suit, with a simple red line shooting up and back down, and she perpetually has her ceremonial dagger ready. She keeps her long chestnut hair kept up in a rat tail. She wears a mask on her face.

Personality: Adrie speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Adrie grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Adventurer. Occupation: Unemployed

Voice: Draws out vowels

Attributes [hide]

Adrie Hybrid, Female Half-Elf Wizard 1
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)15 (+2) 16 (+3)12 (+1)
Skills Acrobatics +0, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Aquan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 120 gp.


Social Check DCs


Astar Harm, Male Tiefling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His white hair is smooth and relatively long. His fierce gold eyes like to dwell on things.

Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He is harsh and unforgiving.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Mercenary like his mother before him.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Mentor. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Astar Harm, Male Tiefling Fighter 4
Medium (6'7") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 8 (-1)17 (+3)
Skills Athletics +4, Deception +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5

Possessions: 200 gp. Moss agate (4 gp). Deep blue spinel (200 gp). Onyx (30 gp). Sardonyx (30 gp).


Social Check DCs


Kyle Brandon, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and white handkerchief worn on his left side. He is portly but not overly obese. He has a auburn handlebar mustache and slicked back auburn hair. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south, but his parents moved at a very young age to the west. He moved out west to avoid the crime he committed. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Money/treasure; and he has decided he is irredeemable

Bonds: Religious, Immigrant, Criminal record, Family, Rich. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Kyle Brandon, Male Human Druid 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)14 (+2) 14 (+2)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. Deep green spinel (90 gp). Zircon (70 gp). Deep green spinel (90 gp).


Social Check DCs

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