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Advanced [show]


Iados Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has wavy silver hair. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 12 years.

Motivation: To be a Detective again; and expand his business

Bonds: Rich, Job, In love, Mentor. Occupation: Performer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Iados Carrion, Male Tiefling Warrior 6
Medium (5'11") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 15 (+2)18 (+4)
Skills Athletics +3, Persuasion +7
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +7

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hatae Shupe, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an entirely violet suit with brown socks and a vest with buckled shoes. Her hair is long and brown with streaks of silver, and is pulled back with small violet clips. Her violet eyes are slightly larger than normal.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. As long as the job gets done she does not care how it got done.

History: The child of a Sellsword, who enjoyed hunting, Hatae was taken on many hunting expeditions. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better village for her children.

Motivation: Revenge; and meet up once more with her childhood friend

Ideals: Professionalism. Flaws: Sensitive. Bonds: Nature, Adventurer, Enemies. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Hatae Shupe, Female Half-Elf Wizard 12
Medium (4'11") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 56 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)17 (+3) 10 (+0)17 (+3)
Skills Medicine +4, Religion +7
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Orc, Ignan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443320

Possessions: 2000 gp. Red spinel (40 gp). Sardonyx (20 gp). Brown-green garnet (40 gp). Pink pearl (40 gp).


Social Check DCs


Delre Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of monstrous two handed axes on her belt, each one with a sapphire on the hilt. She has a long chestnut ponytail with little hanging trinkets. She is baby faced.

Personality: She will rave to anyone who will listen. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born in a small mountains village. She helped her father out around the business and became quite the natural. She became a Fletcher soon after.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Ideals: Fighting. Flaws: Insane. Bonds: Religious, Nature, Job, Adventurer. Occupation: Fletcher

Voice: growls and snarls, animalistic

Attributes [hide]

Delre Silverstone, Female Dwarf Fighter 8
Medium (4'1") Dwarf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 52 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 9 (-1)9 (-1)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 120 pp.


Social Check DCs


Boddynock Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly white, has prominent grey streaks. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can't help but pocket interesting objects he comes across

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Farmer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants nothing more than to rejoin the army; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Athletic. Bonds: Criminal record, Military, Family. Occupation: Shepherd

Voice: High pitched and raspy

Attributes [hide]

Boddynock Pingun, Male Gnome Warlock 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)12 (+1) 17 (+3)6 (-2) 11 (+0)17 (+3)
Skills Performance +5, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -2 / 1d10-4, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Aquamarine (700 gp). Alexandrite (700 gp).


Social Check DCs


Sannl Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears a grey tunic with black highlights, and long tan pants that bunch up around her shoes. Her top hat is riddled with cuts and holes. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a great chef.

History: She was raised in a island tribe. Sannl liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She moves from town to town, unable to find a place to settle.

Motivation: Someone believes her a fraud; and revenge

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Nature, Immigrant, Enemies. Occupation: Crown-heir

Voice: Smooth and feminine

Attributes [hide]

Sannl Bloodkith, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 7000 cp.


Social Check DCs

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