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Advanced [show]


Norkruuth Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has moderate length rusty crest. His red eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: He is content.

Flaws: Mundane, Impulsive. Bonds: Rich, Immigrant, Nature. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Norkruuth Mohradyllion, Male Dragonborn Rogue 12
Medium (6'8") Dragonborn, Chaotic Good (CR 12)
Armor Class 12
Hit Points 56 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)17 (+3) 16 (+3)14 (+2)
Skills Investigation +7, Perception +7
Senses Passive Perception 17
Languages Common, Druidic, Infernal, Giant
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 400 pp. 1 Minor magic item.


Social Check DCs


Ida Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red hair is drawn into a tight pony tail with a card scrunchie. She wears an eyepatch.

Personality: She is a hateful person. She taunts others and blames them for her problems. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She got into the Spice Merchant business at a young age. She moved out east to avoid the crime she committed. After a long history of fighting, Ida and her spouse have recently divorced.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record, Adventurer. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Ida Martell, Female Half-Elf Barbarian 4
Medium (4'7") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Ulblyn Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is portly but not overly obese. His tied-back hair is golden. His gray eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Ulblyn grew up listening to his mother's many stories. A few years later when the south was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his absent mother; and he feels kind of lost in life

Ideals: Logical. Flaws: Depressed. Bonds: Adventurer, Immigrant, Family. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Ulblyn Copperkettle, Male Halfling Expert 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 48 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)15 (+2) 16 (+3)13 (+1)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Ignan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp.


Social Check DCs


Fibblestib Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. His auburn hair is singed and shortened. His gray eyes dart from person to person.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his mother. In his 18th year, his parents were killed by a dire rats raid, leaving Fibblestib alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Butcher like his mother before him.

Motivation: To be a Doctor again; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Job, Enemies. Occupation: Butcher

Voice: Strong lisp

Attributes [hide]

Fibblestib Leffery, Male Gnome Bard 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)7 (-2) 16 (+3)12 (+1)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 4 Smokesticks.


Social Check DCs


Nordak Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting grey shirt and pants. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Nordak hails from a village terrorized by drow. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC.

Ideals: Entrepeneur. Bonds: Enemies, Religious, Has a crush. Occupation: Doctor

Voice: Whispers

Attributes [hide]

Nordak Trueblood, Male Dwarf Monk 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 cp. 1 Masterwork Thieves’ tools.


Social Check DCs

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