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NPC Generator

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Advanced [show]


Valanthe Flows, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a violet vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her violet boots flare out at the collars. Her brown hair is unkempt and raggedy. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. When she's not drinking or sleeping the drinks off, she's doing painting.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Valanthe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Valanthe. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Family, Criminal record. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Valanthe Flows, Female Half-Elf Rogue 3
Medium (4'8") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)7 (-2) 9 (-1)11 (+0)
Skills Arcana +0, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Pelt On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy pastel pantaloons and a yellow scarf. His fur is black and curly. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Pelt hails from a village terrorized by illithids. He moved from fad to fad and when he turned 15 he discovered dancing. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Wants to have a good time and be beloved; and revenge

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: In love, Enemies. Occupation: Mason

Voice: Sore throat, cough

Attributes [hide]

Pelt On the Water, Male Tabaxi Paladin 4
Medium (6'1") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)10 (+0) 18 (+4)8 (-1)
Skills Insight +6, Performance +1
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 13000 cp. Jasper (50 gp). Lapis lazuli (13 gp). Red spinel (100 gp). Azurite (13 gp). 1 Minor magic item.


Social Check DCs


Joser Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. His silver hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a logical person and will generally grow upset if things defy logic and science.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Rich, Military. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Joser Cherrycheeks, Male Halfling Expert 7
Small (3'4") Halfling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 17 (+3)12 (+1)
Skills Investigation +5, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 7000 sp.


Social Check DCs


Doudra Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a green collared shirt and red skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Beneath her clothing is a huge mess of scar tissue. Her crest is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.

Personality: She is a Merchant first and foremost. She believes firmly that knowledge should be universal. She is an amazing painter.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved from fad to fad and when she turned 15 she discovered poetry. She has worked as a Merchant like her father before her.

Motivation: She is unsatisfied with her job.

Ideals: Gifted, Artistic. Bonds: Slave, Job, Rich. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Doudra Ebynichtomonis, Female Dragonborn Fighter 6
Medium (6'1") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)18 (+4) 11 (+0)16 (+3)
Skills Nature +7, Persuasion +6
Senses Passive Perception 10
Languages Common, Ignan, Goblin, Undercommon, Terran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Erky Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This southern man wears a custom-built plate barding that's adorned with tan lining and desert motifs. His clothes are grease stained in places. He has a very tight haircut. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invites people to come help in his community garden.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker, Philantrophist, Gifted. Bonds: Poor, Immigrant. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Erky Scheppen, Male Gnome Warlock 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Giant, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 300 gp. 4 Alchemist’s fire. 3 Tanglefoot bags.


Social Check DCs

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