Ethereal Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. Her gray fur is still thick. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is harsh and unforgiving.
History: She was raised in a forest tribe. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and she's repulsed by the pc
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Nature, Debt, Job. Occupation: Spy
Voice: Whispers
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 10)
Armor Class 9
Hit Points 51 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 13 (+1) | 7 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 270 pp. Moss agate (11 gp). Black pearl (700 gp). Violet garnet (700 gp).
Anne Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she dresses in red turtlenecks beneath a tan coat with grey slacks. Her hair is always cut to a buzz. She has a tattooed face.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She invites people to come help in her community garden.
History: Anne was born with her mother's beautiful face. A gifted student she started as a Dyer, but she got bored and became a Roofer. She used her abilities to travel the world and help people.
Motivation: Balancing her hectic life and new Roofer responsibilities is difficult; and to reunite with her absent mother
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Roofer
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 53 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 16 (+3) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Simon Richie, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. He keeps his long blonde hair kept up in a rat tail. He has several tiny ruby earrings on each ear.
Personality: He snorts whenever he laughs or is feeling confident. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in a small forest village. His mother was a mechanic, and taught him how to fix just about anything. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure.
Ideals: Justice, Persistence. Bonds: Attractive, Rich, Nature. Occupation: Blacksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 500 gp. Violet garnet (1500 gp). Hematite (4 gp). Carnelian (20 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item.
Gerard Hampton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his blonde hair in a flapper bob. His green eyes have a joyful gleam in them most of the time.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the north to a Laborer, Gerard learned a great deal about his father's area of expertise. After coming to the age of reason, Gerard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Laborer.
Motivation: He is unsatisfied with his job; and money/treasure
Ideals: Disciplined, Gifted. Bonds: Rich, Job. Occupation: Laborer
Voice: Australian accent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Gesrethe Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who dresses like a well dressed Detective does, she is not a threatening figure. She has styled her scarlet crest well, parting it to the left. She has a tattooed face.
Personality: She likes to make people angry or surprised. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Through the years after Gesrethe was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Gesrethe's mother didn't care for her much, and the feeling was mutual. She has drifted from career to career and currently works as a Detective.
Motivation: Expand her business; and further expansion of business
Ideals: Logical. Flaws: Antagonistic, Impulsive. Bonds: Job, Immigrant. Occupation: Detective
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 13)
Armor Class 9
Hit Points 58 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +3 / 4d4-1, Grapple +3
Possessions: 1000 gp. Freshwater pearl (9 gp). Deep green spinel (70 gp). Red garnet (70 gp). Peridot (40 gp). Malachite (9 gp). Brown-green garnet (70 gp). Peridot (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!