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Advanced [show]


Naivara Holimion, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a lot of dark rich colors, with gold accents. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not trust anyone and sleeps with one eye open.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Cook

Voice: Eastern European accent

Attributes [hide]

Naivara Holimion, Female Elf Monk 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)13 (+1) 14 (+2)5 (-3)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Jasper (50 gp). Amber (50 gp). Golden yellow topaz (200 gp).


Social Check DCs


Lezre Walcott, Female Half-Orc [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a white poncho over her likewise colored trousers and shirt. Her hair is auburn and very short. Her amber eyes dart from person to person.

Personality: Calm and collected, she is a well trained Engraver. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She got into the Engraver business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Engraver. Due to her spouse's obsession with being a Merchant they were divorced and she won custody of their son. She worked as a Engraver, and she later adopted a second son.

Motivation: A deep hatred of gnolls; and regain custody of her son

Ideals: Athletic. Bonds: Job, Family, Enemies. Occupation: Engraver

Voice: German accent

Attributes [hide]

Lezre Walcott, Female Half-Orc Barbarian 2
Medium (6'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)15 (+2) 15 (+2)10 (+0)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Veloptima Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her white hair in a pixie cut. Her eyes, though not visible through her cowl, are gray.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a Mason, her mother struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spy work with an outfit from a few towns over. Spy work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mason. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to open a new tavern; and wants a kiss

Ideals: Entrepeneur. Bonds: Job, Enemies, Poor, Has a crush. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Veloptima Folkor, Female Gnome Aristocrat 8
Small (3'5") Gnome, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 63 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)11 (+0) 16 (+3)10 (+0)
Skills Athletics +1, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +3

Possessions: 60000 cp. A silver and pearl hairclip (10 gp). Jeweled anklet (2000 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veloptima Gummen, Female Gnome [Permalink]

Personal [hide]

Description: This dark-skinned female wears a tan vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her tan boots flare out at the collars. She is tall, broad shouldered and powerfully built. She sports a flattop hair cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She is happy with her job as a Dyer. She turns her eye from what people do, preferring to live and let live. She is a very good compulsive liar and kleptomaniac.

History: She was born to a criminal king-pin and mafia family Her homeland was ravaged by war and she spent much of her life rebuilding it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has comitted a past crime that haunts her to this day; and sabotage a competitor

Flaws: Ugly, PTSD. Bonds: Job, Criminal record, Adventurer. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Veloptima Gummen, Female Gnome Cleric 4
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Mantus Contempt, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears green trousers with brown and tan striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. His red hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Mantus grew up listening to his father's many stories. He was an apprentice working in his father's forge. He has dedicated himself to building a better trade route.

Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk

Ideals: Passionate. Flaws: Depressed. Bonds: In love, Adventurer, Job. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Mantus Contempt, Male Tiefling Wizard 7
Medium (6'0") Tiefling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 8 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)12 (+1) 17 (+3)8 (-1)
Skills Athletics +7, Survival +6
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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