Hadwisa Clifton, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has moderate length silver hair. Her eyes are a pleasant brown.
Personality: She speaks before she thinks and is too direct. She believes the world needs to unite to get rid of dire rats once and for all.
History: Born to a Farmer, her mother struggled to pay the bills. At a young age her mother died while driving off some dire rats. Her father being the stubborn sort decided to stay and helped train her in kukri use. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Hadwisa was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting. Flaws: Impulsive. Bonds: Immigrant, Enemies, Poor. Occupation: Layabout
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 52 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 18 (+4) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Goblin, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Amber (120 gp). Deep blue spinel (600 gp). Blue star sapphire (1000 gp). Rock crystal (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Naamah Art, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is wearing a long, green, dusty cloak. She sports a flattop hair cut. Her ears are large.
Personality: Naamah wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She is a big fan of imagination and believes people should spend more time reading and writing.
History: She got into the Barber business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has set out to sabotage the competition.
Motivation: To end her boredom; and she is content
Ideals: Disciplined, Logical, Fighting. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Barber
Voice: Sore throat, cough
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 20 gp. Amber (140 gp).
Ovina Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing a long, brown cloak and is in decent physical shape. Her black hair is well kept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Ovina was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Ovina's father didn't care for her much, and the feeling was mutual. She has since lost track of the people in her past.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and her spouse's relatives view her with great suspicion
Ideals: Professionalism. Flaws: Antagonistic, Greedy. Bonds: Attractive, Family. Occupation: Herbalist
Voice: Irish accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 59 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 20 (+5) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 6000 sp.
Patrick Skelton, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Carpenter, and he perpetually has his shortbow ready. He sports a flattop hair cut. His eyes are likewise blue.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He would rather hide behind his crafts than deal with other people.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Sellsword, but doesn't like to broadcast it.
Motivation: Expand his business.
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Job, Religious. Occupation: Carpenter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 3000 sp.
Skamos Madness, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He is bristling with hidden weapons, mostly morningstars and greatswords. He has chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: Money/treasure; and he has decided he is irredeemable
Flaws: Ugly, Selfish. Bonds: Criminal record, Enemies, Rich. Occupation: Miller
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. Onyx (70 gp). 4 Smokesticks.
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