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NPC Generator

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Advanced [show]


Seven Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of the four houses of cards around his neck, and a bastard sword on his belt. His black fur is knotted and matted. He has several tiny topaz earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Wants his loneliness to end.

Ideals: Fighting, Athletic. Flaws: Greedy. Bonds: Rich, Has a crush. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Seven Moon, Male Tabaxi Rogue 7
Medium (6'7") Tabaxi, Neutral Good (CR 7)
Armor Class 10
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 8 (-1)7 (-2)
Skills Religion +4, Stealth +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 20000 cp. Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Adley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown shirt with thin black vertical stripes and green pants. He keeps his long golden hair kept up in a rat tail. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Impulsive, Ugly, Racist. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Hubert Adley, Male Human Adept 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 800 sp.


Social Check DCs


Reeza Cromwell, Female Half-Orc [Permalink]

Personal [hide]

Description: She likes to wear white tank tops with black skirt. Her golden hair is long and unkept. She wears an eyepatch.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Reeza was born the youngest of three triplets. Her first spouse was a Dyer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of her sister; and regain custody of her son

Ideals: Fighting. Flaws: Ugly, Greedy. Bonds: Nature, Family. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Reeza Cromwell, Female Half-Orc Ranger 7
Medium (5'1") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)8 (-1) 16 (+3)9 (-1)
Skills Investigation +2, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp. Aquamarine (1000 gp). Bloodstone (30 gp).


Social Check DCs


Boddynock Daergel, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: He was born in the south. He moved from fad to fad and when he turned 15 he discovered painting. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he feels threatened by others

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Boddynock Daergel, Male Gnome Adept 14
Small (3'4") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 53 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)9 (-1) 13 (+1)13 (+1)
Skills Deception +6, Survival +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332

Possessions: 500 pp. Golden circlet with four aquamarines (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold and topaz bottle stopper cork (500 gp). Large well-done wool tapestry (400 gp). A delicate silver chain set with a tourmaline (70 gp). 1 Medium magic item.


Social Check DCs


Trey Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He likes to wear ponchos typically of a light brown in addition to tight pants. He sports a long white beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Human conditions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Elven compassion; and to clean up the streets

Ideals: Professionalism. Flaws: Antagonistic, Racist, Secretive. Bonds: Guardian. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Trey Myerscough, Male Human Rogue 11
Medium (5'9") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 64 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Insight +7, Intimidation +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 240 pp. Black velvet mask with numerous citrines (70 gp). Brass mug with jade inlays (200 gp). A roughly beaten golden orb (70 gp). A roughly beaten golden orb (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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