Salanop Welber, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan collared shirt and grey skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She has moderate length chestnut hair. She wears a mask on her face.
Personality: She is business-like. She takes instructions and follows them to the letter. She receives visions of the future at random moments
History: Salanop lived on a farm with her mother, near the main road leading to a nearby town. Her martial abilities were realized during a raid on her village. She used her abilities to travel the world and help people.
Motivation: Wants to have a good time and be beloved; and wants to raise her children well
Ideals: Professionalism, Gifted, Philantrophist, Optimist. Bonds: Family. Occupation: Miller
Voice: Slow speaker
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 48 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 19 (+4) | 5 (-3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: Just what you see.
Shifting Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she prefers to wear brown pants and tee shirts. Her red fur is smooth and relatively long. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Gifted from a young age, Shifting studied abroad. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now owns her own business.
Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day
Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Job, Criminal record. Occupation: Gardener
Voice: Draws out vowels
Attributes [hide]
Medium (4'10") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Murook Law, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a black vest and prefers white and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has styled her white hair well, parting it to the right. She has gray eyes and a black hat with a white feather.
Personality: Overbrimming with self-confidence, Murook isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. Her job bores her to no end. She has decided to make it more interesting.
History: She was born the only child of a wealthy merchant. She moved out north to avoid the crime she committed. She has dedicated herself to building a better trade route.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Hunter
Voice: Smooth and feminine
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1300 sp. Citrine (80 gp).
Therlin Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is generally well dressed albeit a few years behind the times. She keeps her golden hair in a flapper bob. She has brown eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She uses divination through singing.
History: Her parents moved while she was still in utero so she is the first generation to be born here. While studying, she fell in love. They married and had a son. She left for the west, certain she would find work there.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new ruler responsibilities is difficult
Ideals: Gifted. Bonds: Attractive, Job, Immigrant, In love. Occupation: Ruler
Voice: Sounds elderly
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 18 (+4) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Infernal, Halfling, Auran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 330 gp.
Clerebold Stafford, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting grey shirt and pants. He is portly but not overly obese. His long silver hair is drawn into a two foot long braid. His eyes are a pleasant amber.
Personality: He has always had a great fascination with Tabaxi culture. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Clerebold lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his spouse's relatives view him with great suspicion
Flaws: Racist. Bonds: Immigrant, Family, Adventurer, Criminal record. Occupation: Laborer
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 5 (-3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Peridot (80 gp).
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