Gerbo Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he has a large tan mantle and cape that has been intricately interwoven into his white robe. His hair is golden and very short. His brown eyes have a joyful gleam in them most of the time.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Gerbo is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Gerbo was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: Seeks redemption; and to clean up the streets
Ideals: Passionate. Bonds: Family, Criminal record, Debt, Guardian. Occupation: Stableman
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Purban Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in red turtlenecks beneath a blue coat with yellow slacks. His chestnut hair is greasy and uncared for. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.
Motivation: Money/treasure.
Flaws: Ugly, Antagonistic, Addict. Bonds: Immigrant, Rich. Occupation: Bellfounder
Voice: Low range voice
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
Murook Northcott, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a weathered and beat up set of banded mail beneath an oversized black coat. She is an epitome of beauty. She has slicked back silver hair. She has gleaming, smiling blue eyes.
Personality: Confrontational and typically high on some drug or another. She is skeptical of what others tell her and is slow to trust.
History: Born in the east her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. She's since become an addict/alcoholic.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and to reunite with her old friends
Flaws: Addict, Shy. Bonds: Attractive, Poor. Occupation: Knight
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 8
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1200 gp. Amber (100 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item.
Dariff Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. Her small hat is riddled with cuts and holes. Her green eyes peer out from beneath her small brown hat.
Personality: She likes to make people angry or surprised. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was raised in a desert tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She is searching for what she claims is her rightful reward.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants to meet her childhood hero
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Nature. Occupation: Dilettante
Voice: Shortens vowels
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 73 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.
Gomory Wheatley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He sports grey clothing, slightly heavier than average wear. His hair is chestnut and curly. His eyes are gray and catlike.
Personality: While he acts the brute, he is far gentler than he would appear. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in a small village he learned the ways of the warrior from his mother. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in greatsword use. He has been a successful dealer in antiques buying low and selling high.
Motivation: A deep hatred of dire rats; and meet up once more with his childhood friend
Ideals: Fighting, Entrepeneur. Bonds: Religious, Enemies, Adventurer. Occupation: Cook
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!
