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Advanced [show]


Tarhun Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. His green crest is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: While he acts the brute, he is far gentler than he would appear. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Rich, Attractive, Religious. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tarhun Ghaallixirn, Male Dragonborn Sorcerer 9
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 48 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 9 (-1)10 (+0)
Skills Athletics +4, Religion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 2000 gp. Blue quartz (4 gp). Obsidian (4 gp).


Social Check DCs


Mardred Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: 4'1" and lanky with angular features, she is an attractive figure. She wears a grey costume with the symbols of the four houses of cards on her torso. She has done her best to style her black hair to look like a famous performer. She has gleaming, smiling gray eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She now travels the world, in search of power and loot.

Motivation: She is terrified, and will act out of fear; and her religion dominates her actions

Flaws: Fearful. Bonds: Attractive, Religious, Family, Adventurer. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Mardred Eversharp, Female Dwarf Adept 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)15 (+2) 14 (+2)13 (+1)
Skills Athletics +3, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 120 gp.


Social Check DCs


Symma Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. Her white hair is heavily combed to the right. Her half smiles and amber eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She is the product a well kept family trust fund and as such has never really known need. Because her mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge

Ideals: Philantrophist. Bonds: Rich, Attractive, Immigrant, Enemies. Occupation: Beggar

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Symma Boondiggles, Female Gnome Rogue 7
Small (3'5") Gnome, True Neutral (CR 7)
Armor Class 13
Hit Points 44 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)9 (-1) 10 (+0)14 (+2)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp. Alexandrite (1100 gp). Rich purple corundum (700 gp). Malachite (6 gp).


Social Check DCs


Azaki Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting violet shirt and pants. His blonde hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady gray eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family In his youth he was a Spy, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Being a Courier kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Ugly, Shy, PTSD. Bonds: Criminal record. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Azaki Markum, Male Half-Elf Fighter 6
Medium (5'9") Half-Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Performance +4, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Goblin
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Seven Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and is generally well dressed albeit a few years behind the times. Her lavender fur is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food she seems plenty friendly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Animal Trainer, her father struggled to pay the bills. She dropped out of school before completing her studies. She used her abilities to travel the world and help people.

Motivation: To share knowledge with the world.

Ideals: Athletic, Philantrophist, Logical. Bonds: Attractive, Poor. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Seven Mist, Female Tabaxi Aristocrat 8
Medium (5'10") Tabaxi, Lawful Good (CR 8)
Armor Class 9
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)15 (+2) 15 (+2)15 (+2)
Skills Insight +5, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 900 gp. Fiery yellow corundum (1100 gp). Black star sapphire (1100 gp). Aquamarine (1300 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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