Callybon Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: This woman tends to wear a large blue jacket, and sports empty pouches on her belt. Her hair is brown, silky, and of moderate length. She wears large thick round spectacles.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Callybon was raised in a hard working conservative environment. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business
Ideals: Entrepeneur. Flaws: Antagonistic, Greedy. Bonds: Attractive, Criminal record, Job. Occupation: Merchant
Voice: Jamaican accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 47 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Sylvan, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 900 gp. Freshwater pearl (14 gp).
Dabbledob Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He likes to wear ponchos typically of a light tan in addition to tight pants, and his gloved hand is found clutching a kukri. He keeps his white hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.
Personality: He is almost excessively polite to everyone, even when angry. He is a great chef.
History: He is a Maurezhi in disguise. A freak accident while working with his Apothecary mother left him crippled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Shy, Disease, Insane. Bonds: Attractive, Adventurer. Occupation: Fisher
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 9 (-1) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Pink pearl (80 gp). Black pearl (600 gp). 1 Half-Plate. 1 Banded mail. 1 Darkwood Buckler.
Seven Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His beige fur is braided into rings. He wears large thick round spectacles.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Seven grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Seven. He now spends his time doing works of charity.
Motivation: He feels kind of lost in life; and money/treasure
Ideals: Philantrophist. Flaws: Impulsive, Depressed. Bonds: Criminal record, Rich. Occupation: Dyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 9)
Armor Class 11
Hit Points 64 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 16 (+3) | 9 (-1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 17
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
Possessions: 10000 sp.
Serpent Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is muscular with a powerful set of arms. She wears her beige fur down. She has gleaming, smiling hazel eyes.
Personality: She dislikes all the random violence that takes place in the east. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Serpent was raised in a hard working conservative environment. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has decided she is irredeemable; and sabotage a competitor
Ideals: Pacifist. Bonds: Rich, Attractive, Job, Criminal record. Occupation: Sage
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 900 gp. Malachite (16 gp). Banded agate (16 gp). Jet (40 gp).
Koeth Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He wears a feathered hat to cover his moderate length auburn hair. He has a tattooed face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses divination through singing.
History: He was born on a small isolated farm. His parents enrolled him in a Druid school at a young age so that he could practice his divine talents. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Servant, and he later adopted a second son.
Motivation: Wants to work out more often; and to unite with his sister
Ideals: Gifted, Athletic. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Servant
Voice: Raspy
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 200 gp. Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!