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Advanced [show]


Juliana Hardy, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She wears silk and lounges about seductively. Her moppish red hair is in a traditional bowl cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has always had a great fascination with Halfling culture. She never wears the same outfit twice, unless she absolutely has to.

History: She was born several months after her father was called into army service. There was a wharf not far from home where she often wandered off to fish. She has never given up on her music dream.

Motivation: Halfling compassion; and she wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Military, Nature. Occupation: Cook

Voice: Strong lisp

Attributes [hide]

Juliana Hardy, Female Half-Elf Adept 2
Medium (5'3") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)17 (+3) 10 (+0)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Orc, Sylvan, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Carlin Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She has the majority of her body covered in plate. She is an epitome of beauty. She keeps her brown hair in a flapper bob. Her fierce hazel eyes like to dwell on things.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She receives visions of the future at random moments

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. After coming to the age of reason, Carlin took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.

Motivation: Wants to raise her children well; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Carlin Shadowcloak, Female Gnome Paladin 4
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)5 (-3) 12 (+1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Salanop Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears a blue armored body suit, with a simple grey line shooting up and back down. Her hair is short and brown. Her eyes are a pleasant green.

Personality: Confrontational and typically high on some drug or another. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Salanop abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She's since become an addict/alcoholic.

Motivation: She desires power and/or immortality.

Ideals: Optimist. Flaws: Addict, Disease. Bonds: Adventurer. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Salanop Oomtrowl, Female Gnome Rogue 3
Small (3'1") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 19 (+4)13 (+1) 12 (+1)16 (+3)
Skills Persuasion +5, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Emerald Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear pastel pants and tee shirts. He has moderate length lavender fur. His hazel eyes peer out from beneath his top pastel hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Further he is a bit of a stoner and is frequently out of it.

History: Born in the south to a Animal Trainer, Emerald learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural dwarven artifacts is his passion

Flaws: Addict. Bonds: Job, Mentor, Adventurer. Occupation: Animal Trainer

Voice: Eastern European accent

Attributes [hide]

Emerald Prim Posies, Male Tabaxi Cleric 12
Medium (5'3") Tabaxi, Neutral Evil (CR 12)
Armor Class 13
Hit Points 96 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)12 (+1) 10 (+0)16 (+3)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 34000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Rutland, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown armored body suit, with a simple black line shooting up and back down. His white hair is kept up in a ponytail inside a feathered hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality; and obtaining odd cultural halfling artifacts is his passion

Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Bertram Rutland, Male Human Rogue 6
Medium (5'0") Human, True Neutral (CR 6)
Armor Class 10
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)10 (+0) 15 (+2)11 (+0)
Skills Investigation +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 600 gp.


Social Check DCs

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