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Advanced [show]


Korfel Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a yellow collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears his blonde hair down. He is baby faced.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Flattery will make him almost putty in your hands.

History: He was born in the north, but his parents moved at a very young age to the east. Korfel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Korfel decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the north, certain he would find work there.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Selfish. Bonds: Poor, Criminal record, Immigrant. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Korfel Mellerelel, Male Half-Elf Expert 5
Medium (5'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)16 (+3) 15 (+2)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Sylvan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Moonstone (20 gp). Golden yellow topaz (1500 gp). Brown-green garnet (90 gp).


Social Check DCs


Biri Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear black clothing when she does not wear armor. She is bristling with hidden weapons, mostly kukris and scimitars. Her bronze crest is drawn into a tight pony tail with a card scrunchie. Her thin eyebrows rest above her beady red eyes.

Personality: A deeply religious woman she believes everything happens for a reason. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She was always very intelligent and has formed a secret society of specialists.

Motivation: A rival would like her out of the picture; and many gnolls want her driven away

Flaws: Ugly, Secretive. Bonds: Criminal record, Religious, Enemies. Occupation: Farmer

Voice: Speaks through clenched teeth

Attributes [hide]

Biri Hashphronyxadyn, Female Dragonborn Wizard 9
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 49 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)12 (+1) 9 (-1)15 (+2)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 30 pp. Solid gold idol (300 gp). 1 Minor magic item.


Social Check DCs


Vapula Grief, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 4'10", this woman is dressed in a clean black cloak covering her clean studded leather. Her purple hair is thinning but still full. Her silver eyes are passionate and lively.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: An old rival family wants her found; and she is currently in port desperately looking for someone to get her out

Ideals: Philantrophist. Bonds: Adventurer, Family, Slave. Occupation: Beggar

Voice: Ums and uhs a lot

Attributes [hide]

Vapula Grief, Female Tiefling Ranger 2
Medium (4'10") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Terran, Goblin
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 150 gp.


Social Check DCs


Pennie Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears white cloth garments or leather armor. Her tied-back hair is black. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born on a small isolated farm. When Pennie reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help.

Flaws: Antagonistic, Insane. Bonds: Criminal record, Nature, Military. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Pennie Sunmeadow, Female Halfling Adept 12
Small (3'1") Halfling, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 66 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 8 (-1)9 (-1)
Skills Acrobatics +7, Intimidation +3
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Iolite (60 gp). Black pearl (600 gp). Alexandrite (600 gp). Hematite (14 gp). Brown-green garnet (80 gp). Zircon (60 gp). Golden yellow topaz (600 gp). Obsidian (14 gp). Alexandrite (600 gp).


Social Check DCs


Rolf Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. His hair is short and blonde. His eyes are hazel and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. His necromantic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Rolf Staurheim, Male Human Rogue 11
Medium (6'1") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Medicine +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 120 pp. Malachite (16 gp). Jasper (40 gp). White opal (1100 gp). Red spinel (140 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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