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NPC Generator

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Advanced [show]


Thorin Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His blonde hair is lengthy. His ears are large.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Thorin was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His spouse's relatives view him with great suspicion; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Family, Poor. Occupation: Performer

Voice: Breathy voice

Attributes [hide]

Thorin Gorunn, Male Dwarf Warrior 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Curran Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His long golden hair reaches down to his waist. His half smiles and amber eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is afraid of women and trembles around them

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted martial powers by his dying sister.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Curran Goodearth, Male Halfling Rogue 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)10 (+0) 9 (-1)7 (-2)
Skills Arcana +2, Nature +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Uthemar Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Herbalist. He is muscular with a powerful set of arms. With a patchy auburn beard and wild auburn hair. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a habit of throwing himself into exceedingly dangerous situations.

History: Uthemar was born in the west. At a young age he loved to build and create. His childhood dream was to be a Banker, but he was a colossal failure. He struck the Herbalist job and began his own company from there.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Antagonistic, Impulsive. Bonds: Job, Adventurer. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

Uthemar Suithrasas, Male Elf Sorcerer 4
Medium (5'4") Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 33000 sp. Azurite (15 gp). 1 Minor magic item.


Social Check DCs


Nuthra Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a faded coat and loose pants complete with Stetson hat. She keeps her long red crest kept up in a rat tail. She wears an eyepatch.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born the only child of a wealthy merchant. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nuthra took refuge in the ruined castle and found the beat up lance and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end her boredom.

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor, Nature. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nuthra Turnuroth, Female Dragonborn Commoner 4
Medium (6'6") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)12 (+1) 7 (-2)14 (+2)
Skills Arcana +3, Athletics +6
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +6

Possessions: 60 pp. Citrine (80 gp). Banded agate (15 gp). Deep blue spinel (800 gp). Aquamarine (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bork Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His hair is always cut to a buzz. His amber eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the north to a Detective, Bork learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the north, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job

Flaws: Shy. Bonds: Job, Immigrant, Family. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Bork Kenley, Male Half-Orc Paladin 1
Medium (6'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 11 (+0)8 (-1)
Skills Arcana +1, Nature +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs

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