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NPC Generator

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Advanced [show]


Cask Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her lavender fur is kept up in a ponytail inside a feathered hat. Her eyes are green and she is always smoking a pipe.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Cask is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born in the north her family was never financially stable. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Many brigands want her driven away; and doesn't want to be a layabout and was forced into it by her family

Flaws: Shy. Bonds: Family, Poor, Job, Enemies. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Cask Thundercloud, Female Tabaxi Adept 1
Medium (5'9") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp. Golden pearl (140 gp). 4 Antitoxin.


Social Check DCs


Morthos Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a black broad hat and black clothes. His black hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He has dedicated himself to building a better village for his children.

Motivation: His religion dominates his actions; and balancing his hectic life and new tanner responsibilities is difficult

Ideals: Artistic. Flaws: Forgetful. Bonds: Attractive, Job, Adventurer, Religious. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Morthos Clandestine, Male Tiefling Adept 3
Medium (5'1") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)10 (+0) 16 (+3)16 (+3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. Peridot (70 gp).


Social Check DCs


Trey Barney, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a grey tunic with tan highlights, and long brown pants that bunch up around his shoes. His red hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the south. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Trey studied abroad. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: He desires power and/or immortality; and retire the richest man in the south

Ideals: Pacifist, Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Trey Barney, Male Human Aristocrat 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 sp. 1 Masterwork studded leather.


Social Check DCs


Cumpen Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hand crossbow, but if one is not available she will default to her flail. With wild chestnut hair. She has blue eyes and a blue hat with a pastel feather.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Cumpen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cumpen. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Enemies. Occupation: Ruler

Voice: Posh accent

Attributes [hide]

Cumpen Wildwander, Female Gnome Fighter 7
Small (3'2") Gnome, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 51 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Medicine +3, Performance +5
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +0 / 2d8-3, Ranged +2 / 2d8-1, Grapple -1

Possessions: 400 gp. Gold dragon comb with red garnet eye (1200 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved bone or ivory statuette (70 gp). 1 Minor magic item.


Social Check DCs


Trail Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants, and he perpetually has his longsword ready. His fur is brown and curly. He has gleaming, smiling green eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a criminal king-pin and mafia family A gifted student he started as a Farmer, but he got bored and became a Ploughman. He has recently gotten a pet goose that steals things from people.

Motivation: He wants to get laid; and further expansion of business

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Criminal record, Job, Has a crush. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Trail Timber, Male Tabaxi Paladin 12
Medium (5'1") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 103 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)8 (-1) 12 (+1)16 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 2000 gp. Sardonyx (70 gp). Amethyst (160 gp). Amber (160 gp). Rhodochrosite (7 gp). Lapis lazuli (7 gp). Jasper (70 gp). Pink pearl (160 gp). Black pearl (400 gp).


Social Check DCs

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