Numba Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This woman is wearing the road beaten gear of a warrior, and sports empty pouches on her belt. Her chestnut hair is lengthy and is close to two feet long. Her eyes are likewise blue.
Personality: She can speak with the recently deceased. She enjoys reading and quiet.
History: Numba was raised in a hard working conservative environment. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has achieved small success as a Layabout.
Motivation: She wants to meet her childhood hero; and wants to open a new tavern
Ideals: Fighting, Gifted, Logical. Bonds: Job, Adventurer. Occupation: Layabout
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Orc, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. Gold dragon comb with red garnet eye (600 gp). Large well-done wool tapestry (400 gp).
Rosalind Kemmerer, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a simple burlap shirt and baggy pants. She conceals her whip with her veritable burlap sack of a shirt. Her tied-back hair is white. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a hateful person. She taunts others and blames them for her problems. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Gifted from a young age, Rosalind studied abroad. Her father was a soldier and died while she was still young. Rosalind was left her father's suit of armor and trained in its use and care. She was granted druidic powers by her dying sister.
Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Insane, Antagonistic, Hedonist. Bonds: Military. Occupation: Seamstress
Voice: High pitched and raspy
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Torinn Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. He has styled his copper crest well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: Torinn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born at the edge of vast desert. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Mortician
Voice: High pitched, excited
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: Just what you see.
Zook Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He dresses in blue turtlenecks beneath a brown coat with white slacks. He has a hunchback. His tied-back hair is white. His eyes, though not visible through his cowl, are green.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with his god.
History: He was born in a small island village. He helped his mother out around the business and became quite the natural. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions.
Flaws: Ugly. Bonds: Job, Religious, Nature, Immigrant. Occupation: Carpenter
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 3 (-4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp. 1 Masterwork Common Melee.
Cecily Ashley, Female Human [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She is bristling with hidden weapons, mostly rapiers and daggers. She sports chestnut long hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cecily was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Cecily decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.
Motivation: She is wracked by social anxiety; and she is a bit of a kleptomaniac
Flaws: Insane, Antagonistic, Fearful, Disease. Bonds: Attractive, Criminal record. Occupation: Mayor
Voice: Boston accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Brass mug with jade inlays (300 gp). A silver and pearl hairclip (70 gp).
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