Pelt Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a rose on it. Her fur is yellow and curly. Her blue eyes are passionate and lively.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born blind and as such lacked many opportunities for work. Her father was a mechanic, and taught her how to fix just about anything. Since then, she has sought to make the best of life.
Motivation: She wants revenge against orcs; and wants to have a good time and be beloved
Ideals: Optimist, Entrepeneur, Persistence. Flaws: Disease. Bonds: Enemies. Occupation: Jeweler
Voice: German accent
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 26 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: Pink pearl (50 gp). Black opal (400 gp). Peridot (60 gp). Black pearl (700 gp). Red spinel (50 gp). 1 Minor magic item.
Heskan Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His clothes are grease stained in places. His gold crest is kept up in a ponytail inside a deerstalker hat. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.
History: When he was but 8 years old his parents immigrated from the west. Brilliant and gifted he never wanted to apply himself. He left for the west, certain he would find work there.
Motivation: He loathes his own lifestyle; and to prove his worth to the world
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Poor, Immigrant. Occupation: Carter
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 8)
Armor Class 8
Hit Points 50 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 7 (-2) | 15 (+2) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +1 / 2d10-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1100 gp. 1 Minor magic item.
Gunter Branson, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His silver hair is kept up in a ponytail inside a Stetson hat. His fair skin shows little sign of his aristocratic breeding.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Gunter took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.
Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a carpenter and was forced into it by his family
Ideals: Joker, Philantrophist, Gifted. Bonds: Attractive. Occupation: Carpenter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 11)
Armor Class 9
Hit Points 45 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Silver comb with moonstones (600 gp).
Melissa Barney, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she very much looks the part of a Sculptor, and is pretty ugly. Her black hair is thinning but still full. She has several tiny opal earrings on each ear.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She pushes her goals aggressively. She is also a coward if confronted.
History: Sold as a small child to a slaver, Melissa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She inherited the family business which she has now maintained for 3 years.
Motivation: Further expansion of business; and she is greedy
Flaws: Ugly, Fearful. Bonds: Job, Rich, Mentor. Occupation: Sculptor
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 80 gp. 3 Tanglefoot bags.
Harvest Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown coat over a yellow low-cut shirt, and a top hat upon his head. He sports a flattop fur cut. His amber eyes dart from person to person to random spaces in the air.
Personality: He is overprotective of those who hire his services. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He tends to his Mortician job now, and dutifully fulfills any obligations he has.
Motivation: An old rival family wants him found; and to protect his home
Flaws: Shy, Disease. Bonds: Guardian, Job, Family. Occupation: Mortician
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 19 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 8 (-1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: Just what you see.
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