Damakos Conviction, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'7" and wears a black coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. His right leg appears badly burned and disfigured. His hair is silver and very short. His gold eyes lackadaisically let the world flow into them.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Stableman, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and balancing his hectic life and new spice merchant responsibilities is difficult
Ideals: Optimist. Flaws: Hedonist, Disease. Bonds: Job. Occupation: Spice Merchant
Voice: Slow speaker
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
Andram Idea, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Adventurer uniform. He wears his chestnut hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His parents moved while he was still in utero so he is the first generation to be born here. Andram was born on a far northern island where he grew up under the tutelage of his mother, an expert Adventurer. He left for the north, certain he would find work there.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Bonds: Job, Attractive, Has a crush, Immigrant. Occupation: Adventurer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 600 gp.
Conrad Crosis, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and white, and wears rings and necklaces with large, colorful gems. He has a hunchback. His hair is long and black with streaks of chestnut, and is pulled back with small yellow clips. His beard is chestnut, braided, and well cared for. His hazel eyes are passionate and lively.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Slave. Occupation: Roofer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. 4 Holy water.
Uthemar Withrethin, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears dull blue sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears round tiny glasses practically rammed into his face.
Personality: While he acts the brute, he is far gentler than he would appear. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born the only child of a wealthy merchant. When Uthemar reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Fighting, Entrepeneur. Bonds: Religious, Military. Occupation: Blacksmith
Voice: Australian accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 10)
Armor Class 15
Hit Points 91 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 21 (+5) | 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Halfling
Attacks Melee +3 / 3d6-1, Ranged +9 / 3d6+5, Grapple +5
Possessions: 1600 gp. Black pearl (900 gp). Sard (80 gp). Star rose quartz (80 gp). Pink pearl (120 gp). Carnelian (80 gp).
Fulbar Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a white suit, tan shirt, and black tie. He has done his best to style his black hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: He exudes charisma. He is a tour de force of persuasion. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. Being a Farmer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He wants to get laid; and he's in love
Flaws: Disease. Bonds: Attractive, Criminal record, Nature, Has a crush. Occupation: Farmer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 10)
Armor Class 12
Hit Points 50 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Draconic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 190 pp. Carnelian (50 gp). Peridot (50 gp). Red garnet (100 gp). Moonstone (50 gp). Lapis lazuli (5 gp). Star rose quartz (50 gp). Citrine (50 gp). Aquamarine (500 gp).
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