Kite In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. He has moderate length orange fur. His yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the north to a Guard, Kite learned a great deal about his father's area of expertise. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He inherited the family business which he has now maintained for 6 years.
Motivation: He is currently in port desperately looking for someone to get him out; and his relatives are trying to arrange a marriage
Flaws: Shy. Bonds: Slave, Job, Family. Occupation: Guard
Voice: Hollow voice
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 58 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: Old masterpiece painting (1200 gp). Silver ewer (40 gp). Gold and topaz bottle stopper cork (1000 gp).
Oloric Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a brown tunic with blue highlights, and long black pants that bunch up around his shoes. His golden hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: Oloric is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Oloric is combative with any and all who dare try his patience in the slightest.
History: When he was but 7 years old his parents immigrated from the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Extrovert, Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Interpreter
Voice: Voice breaks
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 8)
Armor Class 13
Hit Points 36 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 5000 sp.
Peren Mystralath, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear tan tank tops with green pants. With bright black hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Flattery will make him almost putty in your hands.
History: His father raised him in a mountain cabin. He was taken from his home at a very young age. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and a strong sense of loyalty to half-elven people
Flaws: Ugly, Selfish. Bonds: Immigrant, Nature, Slave. Occupation: Actor
Voice: Indian accent
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 32 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 3000 sp. Coral (130 gp). Tourmaline (130 gp).
Cloud Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries a battered ceremonial dagger and tarnished bastard sword as well. His red fur is kept up in a ponytail inside a broad hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is fixated on the number 55. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with his god.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in bastard sword use. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloud fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of brigands
Ideals: Fighting. Flaws: Insane. Bonds: Religious, Military, Enemies. Occupation: Mercenary
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold dragon comb with red garnet eye (1000 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mamnen Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is afraid of women and trembles around them
History: Mamnen lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Gifted. Flaws: Shy. Bonds: Poor, Family. Occupation: Soapmaker
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 18 (+4) | 10 (+0) | 19 (+4) |
Senses Passive Perception 17
Languages Common, Sylvan, Gnome, Halfling, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: Golden pearl (50 gp). Blue quartz (14 gp). Fire opal (900 gp).
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