Fenriz Weary, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of strength on his torso. He is bristling with hidden weapons, mostly sickles and tridents. His red hair is heavily combed to the right. His face is scarred and worn.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Fenriz was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved out east to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable.
Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Seamstress
Voice: Italian accent
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Riardon Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He carries with him a set of swords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His black hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is witty, but his monotone delivery comes off as unnerving He is afraid of women and trembles around them
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Riardon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Joker. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Shoemaker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 8)
Armor Class 14
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 1500 gp.
Althaea Goltorah, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a tan vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her tan boots flare out at the collars. She has a long chestnut ponytail with little hanging trinkets. Her thin eyebrows rest above her beady amber eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Althaea was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has passion for adventuring and risk.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Interpreter
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 3 (-4) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Audhild Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She wears bulky brown painted plate armor. She has wavy auburn hair. Her amber eyes dart from person to person.
Personality: Always inclined to offer people food she seems plenty friendly. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was raised in a white middle class family as the only child. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to travel the world and help people.
Motivation: Money/treasure; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Mundane. Bonds: Slave, Criminal record, Rich. Occupation: Mercenary
Voice: Sounds elderly
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 46 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 3000 gp. Banded agate (7 gp). Rhodochrosite (7 gp). Deep blue spinel (300 gp). Aquamarine (300 gp). Jasper (60 gp). Rose (60 gp). Rose (60 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahrim Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has no hair. His eyes are gold and beady.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to fit into much smaller and tighter spaces than normal.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home
Ideals: Fighting, Optimist, Gifted. Flaws: Ugly, Disease. Occupation: Scribe
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 46 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 1200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
