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NPC Generator

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Advanced [show]


Heward Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a lance on his belt. He has done his best to style his black hair to look like a famous performer. His eyes are hazel.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Heward reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Hedonist. Bonds: Poor, Military. Occupation: Weaver

Voice: Ums and uhs a lot

Attributes [hide]

Heward Myerscough, Male Human Fighter 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 800 sp. 1 Disguise kit.


Social Check DCs


Az-Adar Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. With bright black hair and a scraggly beard. He has green eyes and a black hat with a grey feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to make almost anything out of random pieces of junk.

History: Born to a Shepherd, his mother struggled to pay the bills. His mother took him hunting and taught him how to get in the mind of other creatures. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He wants to get laid; and to unite with his brother

Ideals: Persistence, Gifted. Flaws: Secretive. Bonds: Poor, Immigrant, Nature. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Az-Adar Cooper, Male Half-Orc Ranger 7
Medium (6'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Athletics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Draconic, Halfling
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Beast Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy lavender fur. She wears rags and sports a simple walking cane. She has a hunchback. Her lavender fur is heavily combed to the right. Her yellow eyes lackadaisically let the world flow into them.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She always tries to repair and not replace. It was this mentality that drove her into the Locksmith business.

History: She got into the Locksmith business at a young age. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has achieved small success as a Locksmith.

Motivation: She is unsatisfied with her job.

Ideals: Persistence. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Job. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Beast Thunder, Female Tabaxi Ranger 7
Medium (5'9") Tabaxi, Neutral Evil (CR 7)
Armor Class 14
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)9 (-1) 17 (+3)7 (-2)
Skills Insight +6, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 90000 cp. Azurite (15 gp). Jasper (30 gp). Rose (30 gp). Black pearl (800 gp). 1 Minor magic item.


Social Check DCs


Griselda Thompson, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is generally shirtless and showing off her tattooed chest. She has slicked back red hair. She tend to wears goggles to shield her eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born on a small isolated farm. Her father took her hunting and taught her how to get in the mind of other creatures. She inherited the family business which she has now maintained for 12 years.

Motivation: To share knowledge with the world; and she'd like to take her coworkers down a peg

Ideals: Logical. Flaws: Shy. Bonds: Family, Nature, Job. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Griselda Thompson, Female Half-Elf Wizard 5
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 13 (+1)9 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 40 pp.


Social Check DCs


Leaf Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is dressed in earthy colors with a brown and yellow handkerchief worn on her left side. She has a penchant for wearing a ring with an oversized amber on her left hand. Her red fur is braided into rings. Her eyes are hazel and catlike.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Gardener arts, while her mother instructed her in etiquette, music and courtly manner. She found a children's book about a Tabaxi Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She's since become an addict/alcoholic.

Motivation: Money/treasure; and she feels that her past leaves her morally obligated to help

Ideals: Optimist. Flaws: Addict. Bonds: Rich, Religious, Adventurer, Criminal record. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Leaf Of Winter, Female Tabaxi Barbarian 8
Medium (5'5") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 89 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 14 (+2)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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