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NPC Generator

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Advanced [show]


Marbas Blur, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, black, dusty cloak. His hair is chestnut and curly. His skin is flawless and his black eyes scan people very quickly.

Personality: Cocky and sure of himself, he believes he is the best Bowyer born in the past three hundred years. He invites people to come help in his community garden.

History: The child of western immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered singing. He has achieved small success as a Bowyer.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Artistic. Bonds: Attractive, Job, Immigrant. Occupation: Bowyer

Voice: Whispers

Attributes [hide]

Marbas Blur, Male Tiefling Commoner 8
Medium (5'8") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 42 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)18 (+4) 12 (+1)8 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Aquan, Gnoll, Infernal
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Copeland, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey cloak and cross-gartered green stockings. He wears his chestnut hair up. His brown eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Adventurer, who enjoyed hunting, Gerald was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gerald took refuge in the ruined castle and found the beat up sword and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Shy. Bonds: Nature. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Gerald Copeland, Male Human Fighter 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Medicine +1, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Gerbo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft tan waves gently in the breeze. His golden hair is smooth and relatively long. His amber eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. He is an amazing painter.

History: Gerbo was born the youngest of three triplets. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their son. He worked as a Healer, and he later adopted a second son.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Family. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Gerbo Ironhide, Male Gnome Adept 14
Small (3'6") Gnome, Chaotic Neutral (CR 14)
Armor Class 9
Hit Points 94 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 17 (+3)17 (+3) 18 (+4)15 (+2)
Skills Medicine +9, Stealth +3
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Abyssal, Druidic
Attacks Melee +3 / 4d6-2, Ranged +3 / 4d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17333210

Possessions: 3000 gp. Deep blue spinel (1200 gp). Hematite (16 gp). Alexandrite (1200 gp). Red-brown spinel (90 gp). Coral (90 gp). Red garnet (90 gp). 1 Medium magic item.


Social Check DCs


Emmeline Kelsey, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a brown vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has styled her silver hair well, parting it to the right. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She receives visions of the future at random moments

History: She was born in the west. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Emmeline and her spouse have recently divorced.

Motivation: A rival would like her out of the picture; and she's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Antagonistic, Ugly. Bonds: Immigrant. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Emmeline Kelsey, Female Human Expert 8
Medium (5'0") Human, True Neutral (CR 8)
Armor Class 11
Hit Points 16 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geva Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a violet armored body suit, with a simple brown line shooting up and back down. Her long red hair is drawn into a two foot long braid. Her eyes are a pleasant violet.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She took every job she could get her hands on, but the opportunities for Half-Elves in the east were limited. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Depressed, Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Layabout

Voice: Laughs frequently while speaking

Attributes [hide]

Geva Firahel, Female Half-Elf Bard 4
Medium (4'11") Half-Elf, Neutral Evil (CR 4)
Armor Class 14
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Athletics +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 47000 sp. Zircon (30 gp).


Social Check DCs

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