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NPC Generator

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Advanced [show]


Mary Carlyle, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is tall, broad shouldered and powerfully built. Her moppish red hair is in a traditional bowl cut. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She has a massive crush on the younger sibling of the Navigator who has hired her part-time. She is lazy, self-centered, vain, and jealous.

History: Mary was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Mary abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. She hasn't told them the truth, but wants to settle down with them.

Motivation: She wants to get laid; and to settle down with her crush

Flaws: Selfish. Bonds: Attractive, Has a crush, Poor, Adventurer. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Mary Carlyle, Female Human Rogue 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)13 (+1) 7 (-2)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 150 gp.


Social Check DCs


Irann Crosis, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, she is an attractive figure. She wears a custom-built plate barding that's adorned with violet lining and desert motifs. She keeps her chestnut hair in a pixie cut. She has several tiny sapphire earrings on each ear.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is lazy and tries to find solutions quickly.

History: She was born on a small isolated farm. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Lazy. Bonds: Attractive, Rich, Nature. Occupation: Bowyer

Voice: Sensual and smooth

Attributes [hide]

Irann Crosis, Female Half-Elf Sorcerer 6
Medium (5'4") Half-Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 14 (+2)18 (+4)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 6000 sp. Rock crystal (40 gp). Deep blue spinel (1100 gp). Fire opal (600 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Duvamil Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tight fitting tan shirt and pants. She carries with her a set of hand crossbows, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her red hair is well kept. She has several tiny jet earrings on each ear.

Personality: She is witty, but her monotone delivery comes off as unnerving She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: The child of a Fisher, who enjoyed hunting, Duvamil was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it; and she is wracked by social anxiety

Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Rich, Nature. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Duvamil Loofollue, Female Gnome Expert 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)8 (-1) 13 (+1)10 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp. 1 Darkwood Buckler.


Social Check DCs


Bathin Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He keeps his blue hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a wizard, Bathin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Tiefling Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Flaws: Ugly, Greedy. Bonds: Rich, Mentor, Adventurer. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Bathin Fear, Male Tiefling Bard 16
Medium (6'1") Tiefling, Lawful Neutral (CR 16)
Armor Class 10
Hit Points 83 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)13 (+1) 9 (-1)15 (+2)
Skills Insight +4, Religion +6
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443

Possessions: 1000 pp. Hematite (14 gp). Red-brown spinel (60 gp). Lapis lazuli (14 gp). Red spinel (60 gp). Fire opal (500 gp). Jade (60 gp). White opal (500 gp). Star rose quartz (60 gp). Blue quartz (14 gp). Red spinel (60 gp). Jade (60 gp). Moss agate (14 gp). Chrysoberyl (60 gp). Azurite (14 gp). Blue quartz (14 gp). Blue diamond (7000 gp). Alexandrite (1500 gp). Zircon (60 gp). Aquamarine (1500 gp). Black pearl (1500 gp). Azurite (14 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Marbas Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long purple hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school to support his sick mother, and resented it. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Gifted, Logical. Bonds: Attractive, Family. Occupation: Body Guard

Voice: Boston accent

Attributes [hide]

Marbas Idea, Male Tiefling Barbarian 8
Medium (5'5") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 57 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 170 pp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).


Social Check DCs

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