Juliana Yorke, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length auburn hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She takes great joy in being the best Cartwright in town.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's also a talented Server, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult; and her religion dominates her actions
Ideals: Fighting, Athletic, Gifted. Bonds: Job, Religious. Occupation: Cartwright
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 39 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 6000 sp.
Astaro Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a green suit, brown shirt, and green tie. She carries with her a set of bastard swords, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She has styled her silver hair well, parting it to the left. Her face is covered beneath a completely black helmet.
Personality: Eccentric and domineering, Astaro will drive conversation. She is used to getting what she wants. In part because she is a meticulous planner.
History: Astaro hails from a village terrorized by giants. In her 17th year, her parents were killed by a giants raid, leaving Astaro alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Astaro was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Extrovert, Professionalism. Bonds: Enemies. Occupation: Miller
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3000 sp. 1 Chain shirt. 1 Half-Plate. 1 Breastplate.
Barendd Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He has a moderate pudge and is not very fit. His chestnut hair is matted, messy, and big. He has a dull look in his violet eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born on a small isolated farm. His first spouse was a Seamstress, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Carter for hire.
Motivation: An old rival family wants him found; and to be a seamstress again
Flaws: Ugly, Antagonistic. Bonds: Job, Nature, Family. Occupation: Carter
Voice: Scratchy, weak
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 18 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Goblin, Sylvan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 310 gp.
Anne Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears tattered old clothes. Her silver hair is knotted and matted. Her amber eyes peer out from beneath her deerstalker red hat.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She enjoys reading and quiet.
History: She was born to a criminal king-pin and mafia family She moved out south to avoid the crime she committed. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help
Ideals: Philantrophist, Logical. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 17 (+3) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 sp. 1 Masterwork Common Melee.
Nemeia Dodge, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a fancy green dress, and sports empty pouches on her belt. Her black hair has been sun bleached extensively. Her half smiles and white eyes are beguiling and draw you in.
Personality: A skeptical and narcissistic woman, Nemeia's first love is herself. Her second love is also herself. When she's not drinking or sleeping the drinks off, she's doing music.
History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nemeia took refuge in the large cave and found the beat up club and armor she uses now. She struck the Animal Trainer job and began her own company from there.
Motivation: Her religion dominates her actions; and she is unsatisfied with her job
Ideals: Impeccable, Artistic. Bonds: Attractive, Nature, Job, Religious. Occupation: Animal Trainer
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Goblin, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
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