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NPC Generator

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Advanced [show]


Grai Lindsey, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman typically wears white cloth garments or leather armor. She is muscular with a powerful set of arms. Her hair is greying and her face has many wrinkles. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her tongue was cut out and she uses sign language. Her job bores her to no end. She has decided to make it more interesting.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Grai grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Grai. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Adventurer, Criminal record. Occupation: Barber

Voice: Jamaican accent

Attributes [hide]

Grai Lindsey, Female Half-Orc Rogue 5
Medium (6'3") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Athletics +6, Deception +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 800 gp. Blue star sapphire (1400 gp).


Social Check DCs


Bolhild Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman has the majority of her body covered in plate. Her chestnut hair is cut short with large spiked bangs in the front. Her otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, she prefers to meditate than take action. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: When she was but 5 years old her parents immigrated from the south. Bolhild was born on a far southern island where she grew up under the tutelage of her father, an expert Glassblower. She moves from town to town, unable to find a place to settle.

Motivation: She'd like to take her coworkers down a peg; and to be a engraver again

Ideals: Disciplined. Bonds: Poor, Job, Immigrant. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Bolhild Deepdelver, Female Dwarf Ranger 7
Medium (4'1") Dwarf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills History +6, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Druidic, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 50000 cp. Amber (40 gp). Star ruby (1500 gp). Citrine (80 gp).


Social Check DCs


Beloril Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He sports a long auburn beard, and similarly colored long hair. His violet eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Cartwright. He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Fighting. Flaws: Selfish. Bonds: Poor, Job. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Beloril Morigak, Male Dwarf Monk 5
Medium (4'2") Dwarf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Joan Fidget, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear grey clothing when she does not wear armor. She is physically well-built. She wears a deerstalker hat to hide her balding. She wears an eyepatch.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Joan lived on a farm with her mother, near the main road leading to a nearby town. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Regain custody of her daughter; and wants to work out more often

Ideals: Athletic. Flaws: Ugly. Bonds: Family, Adventurer, Guardian. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Joan Fidget, Female Human Warlock 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 4000 cp.


Social Check DCs


Jebeddo Timbers, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this northern man tends to wear a large blue jacket. His moppish red hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Masseuse, who enjoyed hunting, Jebeddo was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Nature, Military, Job. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Jebeddo Timbers, Male Gnome Warlock 14
Small (3'4") Gnome, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 91 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Deception +7, Stealth +7
Senses Passive Perception 12
Languages Common, Gnome, Elven, Celestial
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433333

Possessions: 1000 gp. 1 Medium magic item.


Social Check DCs

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