Drusilia Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a violet vest and prefers grey and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her whole body is exceptionally muscular. Her Stetson hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.
Personality: Drusilia is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: The child of eastern immigrants she idolized her father. Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy.
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Immigrant, Rich. Occupation: Interpreter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 81 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 8000 gp. Golden yellow topaz (1600 gp). Blue diamond (2000 gp).
Mastema Soft, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 5'11" and is a bit bulky. She is very muscular particularly in the legs. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has silver hair. Her eyes are a pleasant silver.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also has developed a complete distrust of the Adventurer profession.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Healer arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She'd like to take her coworkers down a peg; and she wants random interesting trinkets and junk, hates to throw anything away
Flaws: Antagonistic, Greedy. Bonds: Job, Rich, Adventurer. Occupation: Healer
Voice: Indian accent
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.
Zagga Wesley, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She likes to wear ponchos typically of a light white in addition to tight pants. Her black hair is lengthy and is close to two feet long. Her green eyes dart from person to person.
Personality: She is a Armorer first and foremost. She believes firmly that knowledge should be universal. Animals are drawn to her, and she is able to talk to them.
History: She was born into a rich family. Like her father and her sister before her, after school she went straight into learning to become a Armorer. Being a Armorer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Find a way to reverse the transformation of her sister; and she has comitted a past crime that haunts her to this day
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Criminal record, Family. Occupation: Armorer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 42 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
Possessions: 1700 gp. Golden yellow topaz (1100 gp). Rhodochrosite (8 gp). Alexandrite (1100 gp). Black pearl (1100 gp). Onyx (20 gp). Malachite (8 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Henry Wordsworth, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his hair in dreadlocks. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.
History: Sold as a small child to a brothel owner, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Glassblower. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and sabotage a competitor
Ideals: Persistence. Bonds: Poor, Attractive, Mentor, Job. Occupation: Glassblower
Voice: Raspy
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Ishmoz Remington, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a white costume with the symbols of the sun god on his torso. His hair is brown and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also hits on women, regardless of circumstances.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Terse. Bonds: Has a crush, Religious. Occupation: Sage
Voice: Australian accent
Attributes [hide]
Medium (6'7") Half-Orc, True Neutral (CR 14)
Armor Class 8
Hit Points 72 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 10 (+0) | 5 (-3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +3 / 4d6-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. Eyepatch with mock eye of sapphire and moonstone (1900 gp). A delicate brass dragon egg (80 gp). Gold dragon comb with red garnet eye (400 gp). Solid gold idol (500 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Embroidered and bejeweled glove (3000 gp). Silver comb with moonstones (800 gp).
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