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Advanced [show]


Roywyn Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her golden hair is slicked back into a classic pompadour. She wears an eyepatch.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Roywyn grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and to prove her worth to the world

Ideals: Athletic, Philantrophist. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Miner

Voice: Breathy voice

Attributes [hide]

Roywyn Sympony, Female Gnome Bard 4
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 26000 sp.


Social Check DCs


Trail Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, brown, dusty cloak. His yellow fur is still thick. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a plains tribe. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Trail Grass, Male Tabaxi Sorcerer 4
Medium (6'5") Tabaxi, True Neutral (CR 4)
Armor Class 14
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 8 (-1)16 (+3) 15 (+2)14 (+2)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Undercommon, Draconic, Celestial
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Moon Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate, and carries ceremonial daggers. Her beige fur is smooth and relatively long. Her eyes are amber and beady.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village she learned the ways of the warrior from her father. She found a children's book about a Tabaxi Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and she feels threatened by others

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Weaver

Voice: Stutters

Attributes [hide]

Moon Candle, Female Tabaxi Monk 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)13 (+1) 14 (+2)16 (+3)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Edge Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She has a moderate pudge and is not very fit. She wears a feathered hat to cover her moderate length gray fur. Her eyes are a pleasant yellow.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 18th year, her parents were killed by a gnolls raid, leaving Edge alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to travel the world and help people.

Motivation: Many gnolls want her driven away; and several ex partners dislike her way of doing things and want revenge

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Edge Of Ale, Female Tabaxi Wizard 10
Medium (6'3") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 58 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1000 gp. Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Juliana Nibley, Female Human [Permalink]

Personal [hide]

Description: She has a large grey mantle and cape that has been intricately interwoven into her white robe. She is bristling with hidden weapons, mostly rapiers and quarterstaffs. She is bald on top and has large chestnut tufts of hair around her ears. She wears crescent spectacles with a black brim.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Juliana grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She used her abilities to trick people and travel the world for free.

Motivation: To prove her worth to the world; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Criminal record, Adventurer. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Juliana Nibley, Female Human Aristocrat 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs

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