Anne Sydney, Female Human [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her silver hair is drawn into a tight pony tail with a skull scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is skeptical of what others tell her and is slow to trust.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has been a successful dealer in antiques buying low and selling high.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Ideals: Justice, Entrepeneur. Flaws: Shy. Bonds: Adventurer, Military. Occupation: Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 73 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Ignan
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2600 gp. Deep blue spinel (600 gp). Azurite (15 gp). Chrysoprase (60 gp). Tourmaline (40 gp). Malachite (15 gp). Alexandrite (600 gp). Obsidian (15 gp). Eye agate (15 gp).
Azaki Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has brown eyes and a blue hat with a white feather.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azaki fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Athletic, Impeccable, Gifted. Bonds: Attractive. Occupation: Bellfounder
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 8 (-1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 pp.
Fulbar Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear red clothing when he does not wear armor. His brown hair is unkempt and raggedy. His eyes are violet.
Personality: A deeply religious man he believes everything happens for a reason. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Being a Apothecary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture.
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Religious, Criminal record, Mentor. Occupation: Apothecary
Voice: Can't modulate volume
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 21 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 900 gp. Deep blue spinel (500 gp). Freshwater pearl (15 gp). Blue star sapphire (800 gp).
Adrie Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. Her hair is always cut to a buzz. Her thin eyebrows rest above her beady violet eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She is a great chef.
History: The child of a Dilettante, who enjoyed hunting, Adrie was taken on many hunting expeditions. She helped her mother out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is compelled to act according to her religious beliefs; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Religious, Nature, Job. Occupation: Ploughman
Voice: Smooth and feminine
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 11)
Armor Class 13
Hit Points 51 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Auran, Goblin
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2600 gp. Rock crystal (70 gp). Blue star sapphire (1300 gp). Moonstone (70 gp). Banded agate (5 gp). Emerald (1300 gp). Brown-green garnet (140 gp). Red spinel (140 gp). Fiery yellow corundum (1300 gp). Golden yellow topaz (900 gp). Coral (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sweet Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a worn and beaten armor. Her red fur, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.
Personality: Sweet is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is skeptical of what others tell her and is slow to trust.
History: She was born a particularly ugly child, much to the horror of her parents. Like her father and her brother before her, after school she went straight into learning to become a Dilettante. She now owns her own business.
Motivation: Wants to raise her children well; and find a way to reverse the transformation of her brother
Ideals: Extrovert. Flaws: Shy, Ugly. Bonds: Job, Family. Occupation: Dilettante
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 8)
Armor Class 11
Hit Points 43 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.
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